Skip to content

Actions: lampe-games/godot-open-rts

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
98 workflow runs
98 workflow runs
Event

Filter by event

Loading
Status

Filter by status

Loading
Branch
Actor

Filter by actor

Loading
Fix provisioning of CC under construction
Static checks #42: Commit 0aa4caf pushed by Scony
November 7, 2023 17:55 33s main
November 7, 2023 17:55 33s
Finish units disappearing in FoW, closes #79
Static checks #41: Commit c2af414 pushed by Scony
November 7, 2023 17:33 35s main
November 7, 2023 17:33 35s
Update README
Static checks #40: Commit 5448579 pushed by Scony
November 6, 2023 20:34 32s main
November 6, 2023 20:34 32s
Update github actions
Static checks #39: Commit a62b5ad pushed by Scony
November 1, 2023 19:18 28s main
November 1, 2023 19:18 28s
Update github actions
Static checks #38: Commit 6fb2ce5 pushed by Scony
November 1, 2023 19:16 23s main
November 1, 2023 19:16 23s
Fix formatting & add TODO
Static checks #37: Commit d64facc pushed by Scony
September 30, 2023 20:21 30s main
September 30, 2023 20:21 30s
Sending units via minimap is possible
Static checks #36: Commit d3ba9f6 pushed by Scony
September 30, 2023 20:19 18s main
September 30, 2023 20:19 18s
Create dummy structues when they disappear, #79
Static checks #34: Commit 320cae6 pushed by Scony
August 27, 2023 16:09 29s main
August 27, 2023 16:09 29s
Improve cleanup of 'UnitMenus'
Static checks #33: Commit 1620feb pushed by Scony
August 27, 2023 15:04 34s main
August 27, 2023 15:04 34s
Initial imlementation of units disappearing in FoW, #79
Static checks #32: Commit 35f1d04 pushed by Scony
August 26, 2023 12:10 26s main
August 26, 2023 12:10 26s
Improve unit deslection on teardown to emit valid units only
Static checks #31: Commit 37d9124 pushed by Scony
August 20, 2023 21:35 22s main
August 20, 2023 21:35 22s
Make 'Play' menu's height constant
Static checks #30: Commit 2b0c5b2 pushed by Scony
August 20, 2023 21:04 20s main
August 20, 2023 21:04 20s
Set screen_margin_for_movement to 2 to fix MacOS scrolling (#76) (#78)
Static checks #29: Commit bd2aa93 pushed by Scony
August 10, 2023 21:39 25s main
August 10, 2023 21:39 25s
Set screen_margin_for_movement to 2 to fix MacOS scrolling
Static checks #28: Pull request #78 opened by domenukk
August 10, 2023 21:02 22s domenukk:more_margin
August 10, 2023 21:02 22s
Rename '/model/' directories to '/data-model/' ones
Static checks #27: Commit ce7375d pushed by Scony
August 10, 2023 20:23 24s main
August 10, 2023 20:23 24s
Prevent actions on certain units from being removed
Static checks #26: Commit 92b3914 pushed by Scony
August 10, 2023 20:17 45m 54s main
August 10, 2023 20:17 45m 54s
Add null checks where crashes occured (#68)
Static checks #25: Commit 8743000 pushed by Scony
August 9, 2023 17:47 19s main
August 9, 2023 17:47 19s
Added null checks where crashes occured (#68)
Static checks #24: Commit c881d94 pushed by Scony
August 9, 2023 17:46 23s main
August 9, 2023 17:46 23s
Added null checks where crashes occurred
Static checks #23: Pull request #68 opened by domenukk
August 9, 2023 02:04 25s domenukk:more_null_checks
August 9, 2023 02:04 25s
Update README
Static checks #22: Commit 70a948f pushed by Scony
July 31, 2023 20:34 20s main
July 31, 2023 20:34 20s
Teleport camera when clicking on minimap, closes #63
Static checks #21: Commit 8124e11 pushed by Scony
July 31, 2023 20:33 21s main
July 31, 2023 20:33 21s
Sync units & camera on minimap, #63
Static checks #20: Commit f525130 pushed by Scony
July 30, 2023 15:27 21s main
July 30, 2023 15:27 21s
Prepare node structure for minimap, #63
Static checks #19: Commit 0296913 pushed by Scony
July 30, 2023 12:20 19s main
July 30, 2023 12:20 19s
Prevent showing structure-specific HUD when under construction
Static checks #18: Commit 60d62b6 pushed by Scony
July 22, 2023 15:14 20s main
July 22, 2023 15:14 20s