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IncidentTeamUpdateData.md

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IncidentTeamUpdateData

Properties

Name Type Description Notes
Attributes Pointer to IncidentTeamUpdateAttributes [optional]
Id Pointer to string The incident team's ID. [optional]
Relationships Pointer to IncidentTeamRelationships [optional]
Type IncidentTeamType [default to INCIDENTTEAMTYPE_TEAMS]

Methods

NewIncidentTeamUpdateData

func NewIncidentTeamUpdateData(type_ IncidentTeamType, ) *IncidentTeamUpdateData

NewIncidentTeamUpdateData instantiates a new IncidentTeamUpdateData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewIncidentTeamUpdateDataWithDefaults

func NewIncidentTeamUpdateDataWithDefaults() *IncidentTeamUpdateData

NewIncidentTeamUpdateDataWithDefaults instantiates a new IncidentTeamUpdateData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAttributes

func (o *IncidentTeamUpdateData) GetAttributes() IncidentTeamUpdateAttributes

GetAttributes returns the Attributes field if non-nil, zero value otherwise.

GetAttributesOk

func (o *IncidentTeamUpdateData) GetAttributesOk() (*IncidentTeamUpdateAttributes, bool)

GetAttributesOk returns a tuple with the Attributes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAttributes

func (o *IncidentTeamUpdateData) SetAttributes(v IncidentTeamUpdateAttributes)

SetAttributes sets Attributes field to given value.

HasAttributes

func (o *IncidentTeamUpdateData) HasAttributes() bool

HasAttributes returns a boolean if a field has been set.

GetId

func (o *IncidentTeamUpdateData) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *IncidentTeamUpdateData) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *IncidentTeamUpdateData) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *IncidentTeamUpdateData) HasId() bool

HasId returns a boolean if a field has been set.

GetRelationships

func (o *IncidentTeamUpdateData) GetRelationships() IncidentTeamRelationships

GetRelationships returns the Relationships field if non-nil, zero value otherwise.

GetRelationshipsOk

func (o *IncidentTeamUpdateData) GetRelationshipsOk() (*IncidentTeamRelationships, bool)

GetRelationshipsOk returns a tuple with the Relationships field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRelationships

func (o *IncidentTeamUpdateData) SetRelationships(v IncidentTeamRelationships)

SetRelationships sets Relationships field to given value.

HasRelationships

func (o *IncidentTeamUpdateData) HasRelationships() bool

HasRelationships returns a boolean if a field has been set.

GetType

func (o *IncidentTeamUpdateData) GetType() IncidentTeamType

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *IncidentTeamUpdateData) GetTypeOk() (*IncidentTeamType, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *IncidentTeamUpdateData) SetType(v IncidentTeamType)

SetType sets Type field to given value.

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