Name | Type | Description | Notes |
---|---|---|---|
Attributes | Pointer to IncidentTeamUpdateAttributes | [optional] | |
Id | Pointer to string | The incident team's ID. | [optional] |
Relationships | Pointer to IncidentTeamRelationships | [optional] | |
Type | IncidentTeamType | [default to INCIDENTTEAMTYPE_TEAMS] |
func NewIncidentTeamUpdateData(type_ IncidentTeamType, ) *IncidentTeamUpdateData
NewIncidentTeamUpdateData instantiates a new IncidentTeamUpdateData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewIncidentTeamUpdateDataWithDefaults() *IncidentTeamUpdateData
NewIncidentTeamUpdateDataWithDefaults instantiates a new IncidentTeamUpdateData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *IncidentTeamUpdateData) GetAttributes() IncidentTeamUpdateAttributes
GetAttributes returns the Attributes field if non-nil, zero value otherwise.
func (o *IncidentTeamUpdateData) GetAttributesOk() (*IncidentTeamUpdateAttributes, bool)
GetAttributesOk returns a tuple with the Attributes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IncidentTeamUpdateData) SetAttributes(v IncidentTeamUpdateAttributes)
SetAttributes sets Attributes field to given value.
func (o *IncidentTeamUpdateData) HasAttributes() bool
HasAttributes returns a boolean if a field has been set.
func (o *IncidentTeamUpdateData) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *IncidentTeamUpdateData) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IncidentTeamUpdateData) SetId(v string)
SetId sets Id field to given value.
func (o *IncidentTeamUpdateData) HasId() bool
HasId returns a boolean if a field has been set.
func (o *IncidentTeamUpdateData) GetRelationships() IncidentTeamRelationships
GetRelationships returns the Relationships field if non-nil, zero value otherwise.
func (o *IncidentTeamUpdateData) GetRelationshipsOk() (*IncidentTeamRelationships, bool)
GetRelationshipsOk returns a tuple with the Relationships field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IncidentTeamUpdateData) SetRelationships(v IncidentTeamRelationships)
SetRelationships sets Relationships field to given value.
func (o *IncidentTeamUpdateData) HasRelationships() bool
HasRelationships returns a boolean if a field has been set.
func (o *IncidentTeamUpdateData) GetType() IncidentTeamType
GetType returns the Type field if non-nil, zero value otherwise.
func (o *IncidentTeamUpdateData) GetTypeOk() (*IncidentTeamType, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *IncidentTeamUpdateData) SetType(v IncidentTeamType)
SetType sets Type field to given value.