forked from DataDog/datadog-api-client-go
/
model_permission_attributes.go
335 lines (285 loc) · 9.19 KB
/
model_permission_attributes.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
"time"
)
// PermissionAttributes Attributes of a permission.
type PermissionAttributes struct {
// Creation time of the permission.
Created *time.Time `json:"created,omitempty"`
// Description of the permission.
Description *string `json:"description,omitempty"`
// Displayed name for the permission.
DisplayName *string `json:"display_name,omitempty"`
// Display type.
DisplayType *string `json:"display_type,omitempty"`
// Name of the permission group.
GroupName *string `json:"group_name,omitempty"`
// Name of the permission.
Name *string `json:"name,omitempty"`
// Whether or not the permission is restricted.
Restricted *bool `json:"restricted,omitempty"`
}
// NewPermissionAttributes instantiates a new PermissionAttributes object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPermissionAttributes() *PermissionAttributes {
this := PermissionAttributes{}
return &this
}
// NewPermissionAttributesWithDefaults instantiates a new PermissionAttributes object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPermissionAttributesWithDefaults() *PermissionAttributes {
this := PermissionAttributes{}
return &this
}
// GetCreated returns the Created field value if set, zero value otherwise.
func (o *PermissionAttributes) GetCreated() time.Time {
if o == nil || o.Created == nil {
var ret time.Time
return ret
}
return *o.Created
}
// GetCreatedOk returns a tuple with the Created field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PermissionAttributes) GetCreatedOk() (*time.Time, bool) {
if o == nil || o.Created == nil {
return nil, false
}
return o.Created, true
}
// HasCreated returns a boolean if a field has been set.
func (o *PermissionAttributes) HasCreated() bool {
if o != nil && o.Created != nil {
return true
}
return false
}
// SetCreated gets a reference to the given time.Time and assigns it to the Created field.
func (o *PermissionAttributes) SetCreated(v time.Time) {
o.Created = &v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *PermissionAttributes) GetDescription() string {
if o == nil || o.Description == nil {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PermissionAttributes) GetDescriptionOk() (*string, bool) {
if o == nil || o.Description == nil {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *PermissionAttributes) HasDescription() bool {
if o != nil && o.Description != nil {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *PermissionAttributes) SetDescription(v string) {
o.Description = &v
}
// GetDisplayName returns the DisplayName field value if set, zero value otherwise.
func (o *PermissionAttributes) GetDisplayName() string {
if o == nil || o.DisplayName == nil {
var ret string
return ret
}
return *o.DisplayName
}
// GetDisplayNameOk returns a tuple with the DisplayName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PermissionAttributes) GetDisplayNameOk() (*string, bool) {
if o == nil || o.DisplayName == nil {
return nil, false
}
return o.DisplayName, true
}
// HasDisplayName returns a boolean if a field has been set.
func (o *PermissionAttributes) HasDisplayName() bool {
if o != nil && o.DisplayName != nil {
return true
}
return false
}
// SetDisplayName gets a reference to the given string and assigns it to the DisplayName field.
func (o *PermissionAttributes) SetDisplayName(v string) {
o.DisplayName = &v
}
// GetDisplayType returns the DisplayType field value if set, zero value otherwise.
func (o *PermissionAttributes) GetDisplayType() string {
if o == nil || o.DisplayType == nil {
var ret string
return ret
}
return *o.DisplayType
}
// GetDisplayTypeOk returns a tuple with the DisplayType field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PermissionAttributes) GetDisplayTypeOk() (*string, bool) {
if o == nil || o.DisplayType == nil {
return nil, false
}
return o.DisplayType, true
}
// HasDisplayType returns a boolean if a field has been set.
func (o *PermissionAttributes) HasDisplayType() bool {
if o != nil && o.DisplayType != nil {
return true
}
return false
}
// SetDisplayType gets a reference to the given string and assigns it to the DisplayType field.
func (o *PermissionAttributes) SetDisplayType(v string) {
o.DisplayType = &v
}
// GetGroupName returns the GroupName field value if set, zero value otherwise.
func (o *PermissionAttributes) GetGroupName() string {
if o == nil || o.GroupName == nil {
var ret string
return ret
}
return *o.GroupName
}
// GetGroupNameOk returns a tuple with the GroupName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PermissionAttributes) GetGroupNameOk() (*string, bool) {
if o == nil || o.GroupName == nil {
return nil, false
}
return o.GroupName, true
}
// HasGroupName returns a boolean if a field has been set.
func (o *PermissionAttributes) HasGroupName() bool {
if o != nil && o.GroupName != nil {
return true
}
return false
}
// SetGroupName gets a reference to the given string and assigns it to the GroupName field.
func (o *PermissionAttributes) SetGroupName(v string) {
o.GroupName = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *PermissionAttributes) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PermissionAttributes) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *PermissionAttributes) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *PermissionAttributes) SetName(v string) {
o.Name = &v
}
// GetRestricted returns the Restricted field value if set, zero value otherwise.
func (o *PermissionAttributes) GetRestricted() bool {
if o == nil || o.Restricted == nil {
var ret bool
return ret
}
return *o.Restricted
}
// GetRestrictedOk returns a tuple with the Restricted field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PermissionAttributes) GetRestrictedOk() (*bool, bool) {
if o == nil || o.Restricted == nil {
return nil, false
}
return o.Restricted, true
}
// HasRestricted returns a boolean if a field has been set.
func (o *PermissionAttributes) HasRestricted() bool {
if o != nil && o.Restricted != nil {
return true
}
return false
}
// SetRestricted gets a reference to the given bool and assigns it to the Restricted field.
func (o *PermissionAttributes) SetRestricted(v bool) {
o.Restricted = &v
}
func (o PermissionAttributes) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Created != nil {
toSerialize["created"] = o.Created
}
if o.Description != nil {
toSerialize["description"] = o.Description
}
if o.DisplayName != nil {
toSerialize["display_name"] = o.DisplayName
}
if o.DisplayType != nil {
toSerialize["display_type"] = o.DisplayType
}
if o.GroupName != nil {
toSerialize["group_name"] = o.GroupName
}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.Restricted != nil {
toSerialize["restricted"] = o.Restricted
}
return json.Marshal(toSerialize)
}
type NullablePermissionAttributes struct {
value *PermissionAttributes
isSet bool
}
func (v NullablePermissionAttributes) Get() *PermissionAttributes {
return v.value
}
func (v *NullablePermissionAttributes) Set(val *PermissionAttributes) {
v.value = val
v.isSet = true
}
func (v NullablePermissionAttributes) IsSet() bool {
return v.isSet
}
func (v *NullablePermissionAttributes) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePermissionAttributes(val *PermissionAttributes) *NullablePermissionAttributes {
return &NullablePermissionAttributes{value: val, isSet: true}
}
func (v NullablePermissionAttributes) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePermissionAttributes) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}