Name | Type | Description | Notes |
---|---|---|---|
Description | Pointer to string | [optional] | |
NotifyMemberIds | Pointer to []string | [optional] | |
NotifyTeamKeys | Pointer to []string | [optional] |
func NewApprovalConditionInput() *ApprovalConditionInput
NewApprovalConditionInput instantiates a new ApprovalConditionInput object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewApprovalConditionInputWithDefaults() *ApprovalConditionInput
NewApprovalConditionInputWithDefaults instantiates a new ApprovalConditionInput object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ApprovalConditionInput) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *ApprovalConditionInput) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApprovalConditionInput) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *ApprovalConditionInput) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *ApprovalConditionInput) GetNotifyMemberIds() []string
GetNotifyMemberIds returns the NotifyMemberIds field if non-nil, zero value otherwise.
func (o *ApprovalConditionInput) GetNotifyMemberIdsOk() (*[]string, bool)
GetNotifyMemberIdsOk returns a tuple with the NotifyMemberIds field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApprovalConditionInput) SetNotifyMemberIds(v []string)
SetNotifyMemberIds sets NotifyMemberIds field to given value.
func (o *ApprovalConditionInput) HasNotifyMemberIds() bool
HasNotifyMemberIds returns a boolean if a field has been set.
func (o *ApprovalConditionInput) GetNotifyTeamKeys() []string
GetNotifyTeamKeys returns the NotifyTeamKeys field if non-nil, zero value otherwise.
func (o *ApprovalConditionInput) GetNotifyTeamKeysOk() (*[]string, bool)
GetNotifyTeamKeysOk returns a tuple with the NotifyTeamKeys field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApprovalConditionInput) SetNotifyTeamKeys(v []string)
SetNotifyTeamKeys sets NotifyTeamKeys field to given value.
func (o *ApprovalConditionInput) HasNotifyTeamKeys() bool
HasNotifyTeamKeys returns a boolean if a field has been set.