Name | Type | Description | Notes |
---|---|---|---|
Image | Pointer to ResolvedImage | [optional] | |
Context | Pointer to ResolvedContext | [optional] | |
Description | Pointer to string | [optional] | |
Name | Pointer to string | [optional] | |
Title | Pointer to ResolvedTitle | [optional] |
func NewResolvedUIBlocks() *ResolvedUIBlocks
NewResolvedUIBlocks instantiates a new ResolvedUIBlocks object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewResolvedUIBlocksWithDefaults() *ResolvedUIBlocks
NewResolvedUIBlocksWithDefaults instantiates a new ResolvedUIBlocks object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ResolvedUIBlocks) GetImage() ResolvedImage
GetImage returns the Image field if non-nil, zero value otherwise.
func (o *ResolvedUIBlocks) GetImageOk() (*ResolvedImage, bool)
GetImageOk returns a tuple with the Image field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResolvedUIBlocks) SetImage(v ResolvedImage)
SetImage sets Image field to given value.
func (o *ResolvedUIBlocks) HasImage() bool
HasImage returns a boolean if a field has been set.
func (o *ResolvedUIBlocks) GetContext() ResolvedContext
GetContext returns the Context field if non-nil, zero value otherwise.
func (o *ResolvedUIBlocks) GetContextOk() (*ResolvedContext, bool)
GetContextOk returns a tuple with the Context field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResolvedUIBlocks) SetContext(v ResolvedContext)
SetContext sets Context field to given value.
func (o *ResolvedUIBlocks) HasContext() bool
HasContext returns a boolean if a field has been set.
func (o *ResolvedUIBlocks) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *ResolvedUIBlocks) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResolvedUIBlocks) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *ResolvedUIBlocks) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *ResolvedUIBlocks) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ResolvedUIBlocks) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResolvedUIBlocks) SetName(v string)
SetName sets Name field to given value.
func (o *ResolvedUIBlocks) HasName() bool
HasName returns a boolean if a field has been set.
func (o *ResolvedUIBlocks) GetTitle() ResolvedTitle
GetTitle returns the Title field if non-nil, zero value otherwise.
func (o *ResolvedUIBlocks) GetTitleOk() (*ResolvedTitle, bool)
GetTitleOk returns a tuple with the Title field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResolvedUIBlocks) SetTitle(v ResolvedTitle)
SetTitle sets Title field to given value.
func (o *ResolvedUIBlocks) HasTitle() bool
HasTitle returns a boolean if a field has been set.