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ResolvedUIBlocks.md

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ResolvedUIBlocks

Properties

Name Type Description Notes
Image Pointer to ResolvedImage [optional]
Context Pointer to ResolvedContext [optional]
Description Pointer to string [optional]
Name Pointer to string [optional]
Title Pointer to ResolvedTitle [optional]

Methods

NewResolvedUIBlocks

func NewResolvedUIBlocks() *ResolvedUIBlocks

NewResolvedUIBlocks instantiates a new ResolvedUIBlocks object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewResolvedUIBlocksWithDefaults

func NewResolvedUIBlocksWithDefaults() *ResolvedUIBlocks

NewResolvedUIBlocksWithDefaults instantiates a new ResolvedUIBlocks object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetImage

func (o *ResolvedUIBlocks) GetImage() ResolvedImage

GetImage returns the Image field if non-nil, zero value otherwise.

GetImageOk

func (o *ResolvedUIBlocks) GetImageOk() (*ResolvedImage, bool)

GetImageOk returns a tuple with the Image field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetImage

func (o *ResolvedUIBlocks) SetImage(v ResolvedImage)

SetImage sets Image field to given value.

HasImage

func (o *ResolvedUIBlocks) HasImage() bool

HasImage returns a boolean if a field has been set.

GetContext

func (o *ResolvedUIBlocks) GetContext() ResolvedContext

GetContext returns the Context field if non-nil, zero value otherwise.

GetContextOk

func (o *ResolvedUIBlocks) GetContextOk() (*ResolvedContext, bool)

GetContextOk returns a tuple with the Context field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetContext

func (o *ResolvedUIBlocks) SetContext(v ResolvedContext)

SetContext sets Context field to given value.

HasContext

func (o *ResolvedUIBlocks) HasContext() bool

HasContext returns a boolean if a field has been set.

GetDescription

func (o *ResolvedUIBlocks) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *ResolvedUIBlocks) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *ResolvedUIBlocks) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *ResolvedUIBlocks) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetName

func (o *ResolvedUIBlocks) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ResolvedUIBlocks) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ResolvedUIBlocks) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ResolvedUIBlocks) HasName() bool

HasName returns a boolean if a field has been set.

GetTitle

func (o *ResolvedUIBlocks) GetTitle() ResolvedTitle

GetTitle returns the Title field if non-nil, zero value otherwise.

GetTitleOk

func (o *ResolvedUIBlocks) GetTitleOk() (*ResolvedTitle, bool)

GetTitleOk returns a tuple with the Title field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTitle

func (o *ResolvedUIBlocks) SetTitle(v ResolvedTitle)

SetTitle sets Title field to given value.

HasTitle

func (o *ResolvedUIBlocks) HasTitle() bool

HasTitle returns a boolean if a field has been set.

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