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StageOutput.md

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StageOutput

Properties

Name Type Description Notes
Id string The ID of this stage
Name Pointer to string The stage name [optional]
Conditions []ConditionOutput An array of conditions for the stage
Action ActionOutput
Execution ExecutionOutput

Methods

NewStageOutput

func NewStageOutput(id string, conditions []ConditionOutput, action ActionOutput, execution ExecutionOutput, ) *StageOutput

NewStageOutput instantiates a new StageOutput object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewStageOutputWithDefaults

func NewStageOutputWithDefaults() *StageOutput

NewStageOutputWithDefaults instantiates a new StageOutput object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *StageOutput) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *StageOutput) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *StageOutput) SetId(v string)

SetId sets Id field to given value.

GetName

func (o *StageOutput) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *StageOutput) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *StageOutput) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *StageOutput) HasName() bool

HasName returns a boolean if a field has been set.

GetConditions

func (o *StageOutput) GetConditions() []ConditionOutput

GetConditions returns the Conditions field if non-nil, zero value otherwise.

GetConditionsOk

func (o *StageOutput) GetConditionsOk() (*[]ConditionOutput, bool)

GetConditionsOk returns a tuple with the Conditions field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConditions

func (o *StageOutput) SetConditions(v []ConditionOutput)

SetConditions sets Conditions field to given value.

GetAction

func (o *StageOutput) GetAction() ActionOutput

GetAction returns the Action field if non-nil, zero value otherwise.

GetActionOk

func (o *StageOutput) GetActionOk() (*ActionOutput, bool)

GetActionOk returns a tuple with the Action field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAction

func (o *StageOutput) SetAction(v ActionOutput)

SetAction sets Action field to given value.

GetExecution

func (o *StageOutput) GetExecution() ExecutionOutput

GetExecution returns the Execution field if non-nil, zero value otherwise.

GetExecutionOk

func (o *StageOutput) GetExecutionOk() (*ExecutionOutput, bool)

GetExecutionOk returns a tuple with the Execution field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetExecution

func (o *StageOutput) SetExecution(v ExecutionOutput)

SetExecution sets Execution field to given value.

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