Name | Type | Description | Notes |
---|---|---|---|
Id | string | The ID of this stage | |
Name | Pointer to string | The stage name | [optional] |
Conditions | []ConditionOutput | An array of conditions for the stage | |
Action | ActionOutput | ||
Execution | ExecutionOutput |
func NewStageOutput(id string, conditions []ConditionOutput, action ActionOutput, execution ExecutionOutput, ) *StageOutput
NewStageOutput instantiates a new StageOutput object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewStageOutputWithDefaults() *StageOutput
NewStageOutputWithDefaults instantiates a new StageOutput object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *StageOutput) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *StageOutput) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *StageOutput) SetId(v string)
SetId sets Id field to given value.
func (o *StageOutput) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *StageOutput) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *StageOutput) SetName(v string)
SetName sets Name field to given value.
func (o *StageOutput) HasName() bool
HasName returns a boolean if a field has been set.
func (o *StageOutput) GetConditions() []ConditionOutput
GetConditions returns the Conditions field if non-nil, zero value otherwise.
func (o *StageOutput) GetConditionsOk() (*[]ConditionOutput, bool)
GetConditionsOk returns a tuple with the Conditions field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *StageOutput) SetConditions(v []ConditionOutput)
SetConditions sets Conditions field to given value.
func (o *StageOutput) GetAction() ActionOutput
GetAction returns the Action field if non-nil, zero value otherwise.
func (o *StageOutput) GetActionOk() (*ActionOutput, bool)
GetActionOk returns a tuple with the Action field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *StageOutput) SetAction(v ActionOutput)
SetAction sets Action field to given value.
func (o *StageOutput) GetExecution() ExecutionOutput
GetExecution returns the Execution field if non-nil, zero value otherwise.
func (o *StageOutput) GetExecutionOk() (*ExecutionOutput, bool)
GetExecutionOk returns a tuple with the Execution field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *StageOutput) SetExecution(v ExecutionOutput)
SetExecution sets Execution field to given value.