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TeamCustomRoles.md

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TeamCustomRoles

Properties

Name Type Description Notes
TotalCount Pointer to int32 The number of custom roles assigned to this team [optional]
Items Pointer to []TeamCustomRole An array of the custom roles that have been assigned to this team [optional]
Links Pointer to map[string]Link The location and content type of related resources [optional]

Methods

NewTeamCustomRoles

func NewTeamCustomRoles() *TeamCustomRoles

NewTeamCustomRoles instantiates a new TeamCustomRoles object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewTeamCustomRolesWithDefaults

func NewTeamCustomRolesWithDefaults() *TeamCustomRoles

NewTeamCustomRolesWithDefaults instantiates a new TeamCustomRoles object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetTotalCount

func (o *TeamCustomRoles) GetTotalCount() int32

GetTotalCount returns the TotalCount field if non-nil, zero value otherwise.

GetTotalCountOk

func (o *TeamCustomRoles) GetTotalCountOk() (*int32, bool)

GetTotalCountOk returns a tuple with the TotalCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTotalCount

func (o *TeamCustomRoles) SetTotalCount(v int32)

SetTotalCount sets TotalCount field to given value.

HasTotalCount

func (o *TeamCustomRoles) HasTotalCount() bool

HasTotalCount returns a boolean if a field has been set.

GetItems

func (o *TeamCustomRoles) GetItems() []TeamCustomRole

GetItems returns the Items field if non-nil, zero value otherwise.

GetItemsOk

func (o *TeamCustomRoles) GetItemsOk() (*[]TeamCustomRole, bool)

GetItemsOk returns a tuple with the Items field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItems

func (o *TeamCustomRoles) SetItems(v []TeamCustomRole)

SetItems sets Items field to given value.

HasItems

func (o *TeamCustomRoles) HasItems() bool

HasItems returns a boolean if a field has been set.

GetLinks

func (o *TeamCustomRoles) GetLinks() map[string]Link

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *TeamCustomRoles) GetLinksOk() (*map[string]Link, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinks

func (o *TeamCustomRoles) SetLinks(v map[string]Link)

SetLinks sets Links field to given value.

HasLinks

func (o *TeamCustomRoles) HasLinks() bool

HasLinks returns a boolean if a field has been set.

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