Name | Type | Description | Notes |
---|---|---|---|
Action | Pointer to string | [optional] | |
Resource | Pointer to interface{} | [optional] |
func NewResourceAccess() *ResourceAccess
NewResourceAccess instantiates a new ResourceAccess object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewResourceAccessWithDefaults() *ResourceAccess
NewResourceAccessWithDefaults instantiates a new ResourceAccess object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ResourceAccess) GetAction() string
GetAction returns the Action field if non-nil, zero value otherwise.
func (o *ResourceAccess) GetActionOk() (*string, bool)
GetActionOk returns a tuple with the Action field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceAccess) SetAction(v string)
SetAction sets Action field to given value.
func (o *ResourceAccess) HasAction() bool
HasAction returns a boolean if a field has been set.
func (o *ResourceAccess) GetResource() interface{}
GetResource returns the Resource field if non-nil, zero value otherwise.
func (o *ResourceAccess) GetResourceOk() (*interface{}, bool)
GetResourceOk returns a tuple with the Resource field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceAccess) SetResource(v interface{})
SetResource sets Resource field to given value.
func (o *ResourceAccess) HasResource() bool
HasResource returns a boolean if a field has been set.
func (o *ResourceAccess) SetResourceNil(b bool)
SetResourceNil sets the value for Resource to be an explicit nil
func (o *ResourceAccess) UnsetResource()
UnsetResource ensures that no value is present for Resource, not even an explicit nil