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An extension of Bomberman game using Multi-Agent Deep Reinforcement Learning with Stable Baselines3, PettingZoo, SuperSuit.

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BlastPursuit

Overview

BlastPursuit is a Python-based project designed for training and evaluating reinforcement learning agents in a gaming scenario. It provides tools for training agents and evaluating their performance using a predefined environment. The project includes a single agent implementation for users to experiment with.

Installation

To use BlastPursuit, follow these steps:

  • Clone the repository:
cd repo_folder
git clone https://github.com/Lauqz/BlastPursuitMARL.git
  • Install the required packages using pip:
pip install -r requirements.txt

Usage

  • Training: Launch the training process using the following command:
python training.py
  • Evaluation: Evaluate the trained agent by running the evaluation script:
python evaluate.py

Additional Notes

  • Convergence Monitoring: Monitor the training convergence using TensorBoard. Run the following command in the project directory:
tensorboard --logdir tensorboard
  • GUI Modification: To view the GUI during training, modify the utils.py file. Change the value of TRAINING from True to False.

Authors and acknowledgment

Authors: Guido Laudenzi and Sami Osman. Thanks to the contributors of the open-source libraries used in this project.

License

This project is licensed under the MIT License - see the LICENSE file for details.

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An extension of Bomberman game using Multi-Agent Deep Reinforcement Learning with Stable Baselines3, PettingZoo, SuperSuit.

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