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telegraph.html
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telegraph.html
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<!DOCTYPE html>
<html>
<head>
<title>Mike Lazer-Walker</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0;"/>
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<a href="index.html" class='img'><img src='images/headshot.png' id='headshot' /></a>
<ul>
<li><a href="http://blog.lazerwalker.com">Blog</a></li>
<li><a href="http://www.twitter.com/lazerwalker">Twitter</a></li>
<li><a href="http://www.github.com/lazerwalker">GitHub</a></li>
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<li><a href="mailto:michael@lazerwalker.com">Email</a></li>
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<div id="content">
<div id='telegraph'>
<div class='detail'>
<h3>Morse Code Telegraph Keyboard</h3>
<p>With iOS 8, Apple introduced support for custom keyboards that you can use in any app systemwide. Naturally, my first instinct was to build a keyboard to let you tap out morse code on an old-timey telegraph key.</p>
<p>You can download it on the <a href="https://itunes.apple.com/us/app/morse-code-telegraph-keyboard/id921290705">iOS App Store</a>.</p>
<center><img src="images/telegraph-ios.png"/></center>
<h3>Untitled Telegraph Game</h3>
<p>This project actually began its life as a game that used a custom hand-built telegraph key controller. You played a telegraph operator in the 19th century; as you sent messages over the wire, stories would begin to emerge about the people sending and receiving them.</p>
<p>It was featured at IndieCade East 2014 (<a href="http://instagram.com/p/kce6HSDIwz/">video</a>), but it's currently on the back burner.</p>
<center><img src="images/telegraph-controller.jpg"/></center>
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