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disable.go
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disable.go
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/*
* JOJO Discord Bot - An advanced multi-purpose discord bot
* Copyright (C) 2022 Lazy Bytez (Elias Knodel, Pascal Zarrad)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package module
import (
"fmt"
"github.com/bwmarrin/discordgo"
"github.com/lazybytez/jojo-discord-bot/api/entities"
"github.com/lazybytez/jojo-discord-bot/api/slash_commands"
)
// handleModuleDisable enables the targeted module.
func handleModuleDisable(
s *discordgo.Session,
i *discordgo.InteractionCreate,
option *discordgo.ApplicationCommandInteractionDataOption,
) {
resp := slash_commands.GenerateInteractionResponseTemplate("Disable Module", "")
regComp := findComponent(option)
if nil == regComp || regComp.IsCoreComponent() {
respondWithMissingComponent(s, i, resp, option.Options[0].Value)
return
}
em := C.EntityManager()
guild, err := em.Guilds().Get(i.GuildID)
if nil != err {
respondWithMissingComponent(s, i, resp, regComp.Name)
return
}
if !disableComponentForGuild(guild, regComp) {
respondWithAlreadyDisabled(s, i, resp, regComp.Name)
return
}
C.SlashCommandManager().SyncApplicationComponentCommands(s, i.GuildID)
generateModuleDisableSuccessfulEmbedField(resp, regComp)
slash_commands.Respond(C, s, i, resp)
}
func disableComponentForGuild(
guild *entities.Guild,
regComp *entities.RegisteredComponent,
) bool {
em := C.EntityManager()
guildSpecificStatus, err := em.GuildComponentStatus().Get(guild.ID, regComp.ID)
if nil != err {
// No entities entry = disabled
return false
}
if !guildSpecificStatus.Enabled {
return false
}
guildSpecificStatus.Enabled = false
err = em.GuildComponentStatus().Save(guildSpecificStatus)
if nil != err {
C.Logger().Warn("Could not update guild component status for component \"%v\" on guild \"%v\"",
regComp.Code,
guild.GuildID)
return false
}
return true
}
// generateModuleDisableSuccessfulEmbedField creates the necessary embed fields
// used to response to a successful module disable command.
func generateModuleDisableSuccessfulEmbedField(
resp *discordgo.InteractionResponseData,
comp *entities.RegisteredComponent,
) {
resp.Embeds[0].Fields = []*discordgo.MessageEmbedField{
{
Name: "Module",
Value: comp.Name,
Inline: false,
},
{
Name: "Status",
Value: ":x: - The module has been disabled!",
Inline: false,
},
}
}
// respondWithAlreadyDisabled fills the passed discordgo.InteractionResponseData
// with an embed field that indicates that the specified component is already disabled.
func respondWithAlreadyDisabled(
s *discordgo.Session,
i *discordgo.InteractionCreate,
resp *discordgo.InteractionResponseData,
componentName string,
) {
embeds := []*discordgo.MessageEmbedField{
{
Name: ":x: Error",
Value: fmt.Sprintf("Module with name \"%v\" is already disabled!", componentName),
},
}
resp.Embeds[0].Fields = embeds
slash_commands.Respond(C, s, i, resp)
}