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show.go
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show.go
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/*
* JOJO Discord Bot - An advanced multi-purpose discord bot
* Copyright (C) 2022 Lazy Bytez (Elias Knodel, Pascal Zarrad)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package module
import (
"github.com/bwmarrin/discordgo"
"github.com/lazybytez/jojo-discord-bot/api/entities"
"github.com/lazybytez/jojo-discord-bot/api/slash_commands"
)
// handleModuleShow prints out a list of all commands and their status.
func handleModuleShow(
s *discordgo.Session,
i *discordgo.InteractionCreate,
option *discordgo.ApplicationCommandInteractionDataOption,
) {
resp := slash_commands.GenerateInteractionResponseTemplate("Module Information", "")
regComp := findComponent(option)
if nil == regComp || regComp.IsCoreComponent() {
respondWithMissingComponent(s, i, resp, option.Options[0].Value)
return
}
em := C.EntityManager()
guild, err := em.Guilds().Get(i.GuildID)
if nil != err {
respondWithMissingComponent(s, i, resp, regComp.Name)
return
}
globalStatusOutput, _ := em.GlobalComponentStatus().GetDisplayString(regComp.ID)
guildSpecificStatusOutput, _ := em.GuildComponentStatus().GetDisplay(guild.ID, regComp.ID)
populateComponentStatusEmbedFields(resp, regComp, guildSpecificStatusOutput, globalStatusOutput)
slash_commands.Respond(C, s, i, resp)
}
// populateComponentStatusEmbedFields cares about filling up the interaction
// response templates embed with the status of the requested component.
func populateComponentStatusEmbedFields(
resp *discordgo.InteractionResponseData,
comp *entities.RegisteredComponent,
guildSpecificStatusOutput string,
globalStatusOutput string,
) {
resp.Embeds[0].Fields = []*discordgo.MessageEmbedField{
{
Name: "Name",
Value: comp.Name,
Inline: false,
},
{
Name: "Description",
Value: comp.Description,
Inline: false,
},
{
Name: "Guild Status",
Value: guildSpecificStatusOutput,
Inline: true,
},
{
Name: "Global Status",
Value: globalStatusOutput,
Inline: true,
},
}
}