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Crashing on iphone 5s #17
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You need to give me a crash log so that I can help you |
@matthewjdrover Do you have any info for me? |
Running your example on my iphone starts fine. I press to activate the picker. I 'Allow' access to my photos. then crash. xcode says "Terminated due to Memory error" and the output log shows "2015-05-22 10:00:05.735 BRNImagePickerSheet[667:179775] Connection to assetsd was interrupted or assetsd died". This message only came up the first time I ran it. The memory error comes up every time. That's very little to go on I know. Just to note, I have 2000 images on my phone currently. Not sure if it's relevant. |
@matthewjdrover That's weird, it certainly doesn't load 2000 images in memory. Do you have a stack trace or something else? |
@matthewjdrover Oh, are you running the latest commit btw? |
This is what I get from the latest. My phone is running 8.1.1 btw. dyld: Library not loaded: @rpath/ImagePickerSheet.framework/ImagePickerSheet |
@matthewjdrover Pull and try again please :) |
Works great. Thanks. |
The example works fine, but when I include your project into mine I get this error again. Only on my phone, the simulator works fine. It says image not found, so I copied your asset images into my assets, but still no go. dyld: Library not loaded: @rpath/ImagePickerSheetController.framework/ImagePickerSheetController |
Never mind. I forgot to set the imbedded binaries. This is some great code. Thanks. |
@matthewjdrover perfect, thanks a lot :) |
It works great in the simulator but when ran on my phone it crashes. I'm running ios 8.1.1 on a 5s. To be sure it was not my implementation, I used your code sample to test.
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