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Deliveryman/Warehouse bug v0.8.930 #967

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Akkaross opened this issue May 10, 2017 · 14 comments
Closed

Deliveryman/Warehouse bug v0.8.930 #967

Akkaross opened this issue May 10, 2017 · 14 comments
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Bug Gotta squash 'em all!

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@Akkaross
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Minecolonies version

version 1.11.2-0.8.930 on a Verygames multiplayer server .

Expected behavior

  • Delivery-man collects all items from the gatherers (miner, sawmill ...) and stock them to the warehouse.

Actual behaviour

  • Delivery-man collects all items as intended, and going to the warehouse. Then items disapear from his inventory but don't go to the chests nor in the inventory of warehouse.

Steps to reproduce the problem

  1. Build a townhall. Then a builder, sawmill, miner ...
  2. Build a warehouse and a deliveryman (level 1 and 2 tested)
  3. Hire a deliveryman.
  4. Wait and watch deliveryman eating all your ressources.

(Thanks for all your work, very appreciated)

@marvin-bitterlich
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@OrionDevelopment does that version contain your fixes?

@marvin-bitterlich marvin-bitterlich added the Bug Gotta squash 'em all! label May 10, 2017
@Akkaross
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Normally yes, but the bug is still there.

@marvin-bitterlich
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@Akkaross have you tested the latest alpha builds?

@Akkaross
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v0.7.946 tested. Always the same problem.

@marchermans
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This seems to be a particular issue with 1.11
I gotta dig into this, i will have time for this in the Weekend.

@marchermans marchermans self-assigned this May 10, 2017
@Akkaross
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Thanks. I'm here for more feedback if you need.

@wilsondgonzales
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It's weird how I've verified that there are no problems with

  • Deliveryman handling items requested from the warehouse to the worker
  • Deliveryman taking items from worker chests and bringing it to the warehouse
  • Deliveryman delivering food
  • Workers dropping their items to their respective worker chests

these were working for me on 8.930 and now even with .946

@marchermans
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Their is a Problem with the dropoff method when he Drops Overflow into the warehouse.....
That is at least what we could verify.

@xavierh
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xavierh commented May 11, 2017

Tested on a fresh SP world, the d-man workd fine.
Tested on my server, my 2 d-man are stuck next to the main warehouse chest.
I think they wre in the PREPARE_DELIVERY state. Could not debug yesterday as I could not build :(

@ghost ghost removed the In Progress label May 11, 2017
@marvin-bitterlich
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merged the fix

@Akkaross
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Hello here, sorry for not giving any news sooner. It was a long time to do some tests on my side. I completely destroyed the Dman and the warehouse and recrafting their placement blocks. I also had to destroy a small mountain in order to be able to warehouse further, thinking that this could be what triggered the bug. Alas no change.
There are some others mods on this server, maybe there is a problem with one ?

  • BloodMagic-1.11-2.1.10-79
  • Chameleon-1.11-3.0.2
  • ElevatorMod-1.11.2-1.3.0
  • Guide-API-1.11.2-2.1.1-52
  • jei_1.11.2-4.3.4.273
  • journeymap-1.11.2-5.4.6
  • Mantle-1.11.2-1.2.0.26
  • minecolonies-universal-1.11.2-0.7.946
  • NoMoreRecipeConflict-0.8(1.11)
  • OptiFine_1.11.2_HD_U_B7
  • platforms-1.11.0-1.3.3
  • Reliquary-1.11.2-1.3.3.635
  • RoguelikeDungeons-1.11.2-1.6.6
  • shetiphiancore-1.11.0-3.4.4
  • SpawnCommands-2.2.3-mc1.8.9-forge
  • StorageDrawers-1.11.2-4.2.4
  • TConstruct-1.11.2-2.7.0.9
  • WearableBackpacks-1.11.2-2.3.0

@xavierh
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xavierh commented May 11, 2017

A fix have been merge, please test the latest version (when available)

@Akkaross
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Thanks, I would keep you informed as soon as our admin will have updated the server.

@Akkaross
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It's working as intented ! Many thanks !! :D

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