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cook incessantly cooking mushrooms and unable to turn off as food #9944

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anastasia590 opened this issue May 8, 2024 · 2 comments
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Bug Gotta squash 'em all!

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@anastasia590
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Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Version?

  • I am running the latest beta version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20.1

MineColonies Version

1.20.1..1.1.567-beta-jar

Structurize Version

1.20.1.1.0.731

Related Mods and their Versions

vanilla plus cookbook 2.2.2
I am on cavecolonies server using the cavecolonies modpack

Current Behavior

2024-05-08_07 31 39
2024-05-08_07 31 52
2024-05-08_07 31 59
the cook is cooking all the mushrooms, wasting fuel and preventing using mushrooms in recipes, this has been going on since the restaurant was level 1 - that the cooked mushrooms are not on the list of foods to disable, the restaurant is currently level 4 and most citizens will not eat cooked mushrooms which only satisfy one shank of hunger, so he's wasting fuel and tying up couriers delivering then sending it back to the warehouse after a while

While discussing this on discord and getting screen shots he cooked up 22 mushrooms
I have noticed in the past also that several ingredients in pams recipes randomly seem to not be on the list of things you can disable, that is pams roasted mushrooms , roasted garlic, etc

Expected Behavior

I would expect the cook to have left the mushrooms alone because the assitant cook needed them for rabbit stew
I would expect to be able to turn off cooked mushroom in the food tab so he would stop cooking them
I would expect a level 4 restaurant not to cook up low quality food but I do have 1 or 2 citizens in a new house that "might" eat it
I wish I could expect him to only cook what I tell him to cook in the smelting recipes tab but that is not how it's supposed to work

Reproduction Steps

come over to my restaurant and look
Or put some mushrooms in your restaurant and see what happens
set min stock of mushroom stew and see if your assistant cook is fast enough to make it

Logs

it's the cavecolonies server

Anything else?

  • Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
  • Add a comment if you have any insights or background information that isn't already part of the conversation.
@anastasia590 anastasia590 added the Bug Gotta squash 'em all! label May 8, 2024
@Talyda
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Talyda commented May 8, 2024

I was testing as I was reading the discord conversation, the cooked mushroom do appear at level 1 restaurant, and you can turn them off then, but once you get to a higher level restaurant, they are no longer on the list to be able to disable them. So maybe the auto smelt recipes need to be disabled automatically once the restaurant is high enough level that they no longer will serve them?

edits Fresh level 5 restaurant, without having turned them off at level 1, and yeah, they are just cooking all the mushrooms, and no option to turn them off

To just test more things I then taught the assistant cook the cooked mushroom recipe, and requested some at post box, which she then cooked and had delivered.

Incidentally as part of testing it, (and I want to keep this separate to above!) I taught them rabbit stew, and nothing else, and the assistant cook filled all 5 furnaces with coal, but only cooked rabbit. Once the stack of rabbit was cooked, she started cooking potatoes in the same one furnace. Once the potatoes were cooked she used the same one furnace to cook the one mushroom I requested at the post box (I requested 1 first, then requested 15). Once the fuel ran out/expired from cooking the one, she then put the 15 in to cook. That seems very wasteful and not very good time management! Minecolonies original style restaurant if that matters

@uecasm
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uecasm commented May 9, 2024

So maybe the auto smelt recipes need to be disabled automatically once the restaurant is high enough level that they no longer will serve them?

Yep, that's the idea. They're also supposed to not cook anything that's required by an active recipe, but it sounds like that's not working as intended either. Might be a timing issue.

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