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The method has a parameter to set the position around which minions are selected, but the actual position used is always the player position as minion.IsValidTarget() is used for the distance check.
The text was updated successfully, but these errors were encountered:
The method has a parameter to set the position around which minions are selected, but the actual position used is always the player position as minion.IsValidTarget() is used for the distance check.
The text was updated successfully, but these errors were encountered: