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Utility.Delay action causing connection issues #48
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Do you have any proof to these claims or are you just saying this? Because this sounds pretty far-fetched. |
Well I noticed it when writing assembly, as soon as I put it in and it gets called I get the attempting to reconnect, this may explain why I had problem updating my Fiora assembly because it uses this callback also But idk could only be affecting some people, for now I avoid it |
What are you doing in the callback? That is probably what is causing the issue. |
Something like, Simple stuff like Q.Cast or Game.PrintChat. |
Well there's your problem. Even though you are using delay action you are still queuing a large number of actions in a small amount of time. You need to add a delay. |
Assemblies using utility.delay may cause NA users to disconnect.
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