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If you move the LMHeadMountedRig and the Menus objects in the example UI scene so that their z coordinates are beyond -100 units on the z axis, then UI interaction stops occurring.
My guess is that this has to do with how the ProjectiveToTactileTransitionDistance is used. If I increase the value set from 100 to 1000, then interaction works again at -100z, but again fails beyond -1000z.
Hybrid and projective modes work, but perhaps there are other locations where these fail.
If you move the LMHeadMountedRig and the Menus objects in the example UI scene so that their z coordinates are beyond -100 units on the z axis, then UI interaction stops occurring.
My guess is that this has to do with how the ProjectiveToTactileTransitionDistance is used. If I increase the value set from 100 to 1000, then interaction works again at -100z, but again fails beyond -1000z.
Hybrid and projective modes work, but perhaps there are other locations where these fail.
See also: https://community.leapmotion.com/t/trying-to-understand-button-functionality/5914/10
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