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🐪 Dust3D is a cross-platform open-source 3D modeling software. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one.

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LeekingWeng/dust3d

 
 

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Buy me a coffee for staying up late coding :-)

Overview

Dust3D is brand new 3D modeling software. It lets you create watertight 3D models in seconds. Use it to speed up character modeling for games, 3D printing, and so on.

Examples

Installation

Dust3D is available for Windows, macOS, and Linux under the MIT license. Its completely free and open source

You can get the latest version in the Releases tab of this GitHub repository. If you're feeling adventurous, you can also build from source.

Windows

Download the .exe – no installation necessary.

macOS

On macOS, you can download the .dmg file or with homebrew:

brew cask install dust3d

Linux

We provide a .AppImage file in the releases tab:

chmod a+x ./dust3d-1.0.0-rc.6.AppImage
./dust3d-1.0.0-rc.6.AppImage

External Links

External Media

Contributing

Any contributions are welcome including bugfixes, fixing typos, adding tests, proposing new features, and letting more people know about Dust3D.

If you write or post about Dust3D online, please add your name in CONTRIBUTORS.

If you've submitted any PRs with code changes, including the example code listed in the docs folder, please don’t forget to add your name to AUTHORS in your pull request.

License

Dust3D's source code is available under the MIT license, however, some third party libraries we use are not MIT license compatible, such as CGAL. You can use the released Dust3D software freely no matter for personal or for commercial purpose, and you can integrate the source code of Dust3D to your project as MIT licensed, but with the third party libraries on the specified license respectively.

Acknowledgements

https://raw.githubusercontent.com/huxingyi/dust3d/master/ACKNOWLEDGEMENTS.html

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🐪 Dust3D is a cross-platform open-source 3D modeling software. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one.

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