/
app.go
402 lines (375 loc) · 11.2 KB
/
app.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
// Package app is the main application and entry point. It implements the action.Executor and io.Closer interfaces.
package app
import (
"context"
"github.com/leighmacdonald/gbans/internal/action"
"github.com/leighmacdonald/gbans/internal/config"
"github.com/leighmacdonald/gbans/internal/discord"
"github.com/leighmacdonald/gbans/internal/event"
"github.com/leighmacdonald/gbans/internal/external"
"github.com/leighmacdonald/gbans/internal/model"
"github.com/leighmacdonald/gbans/internal/store"
"github.com/leighmacdonald/gbans/internal/web"
"github.com/leighmacdonald/gbans/internal/web/ws"
"github.com/leighmacdonald/gbans/pkg/logparse"
"github.com/leighmacdonald/steamid/v2/steamid"
"github.com/pkg/errors"
log "github.com/sirupsen/logrus"
"strconv"
"sync"
"time"
)
var (
// BuildVersion holds the current git revision, as of build time
BuildVersion = "master"
)
// gbans is the main application struct.
// It implements the action.Executor interface
type gbans struct {
// Top-level background context
ctx context.Context
// Holds ephemeral user warning state for things such as word filters
warnings map[steamid.SID64][]userWarning
warningsMu *sync.RWMutex
// When a server posts log entries they are sent through here
logRawQueue chan ws.LogPayload
bot discord.ChatBot
db store.Store
web web.WebHandler
serversState map[string]model.ServerState
serversStateMu *sync.RWMutex
l *log.Entry
}
// New instantiates a new application
func New(ctx context.Context) (*gbans, error) {
application := &gbans{
ctx: ctx,
warnings: map[steamid.SID64][]userWarning{},
warningsMu: &sync.RWMutex{},
serversStateMu: &sync.RWMutex{},
logRawQueue: make(chan ws.LogPayload, 50),
l: log.WithFields(log.Fields{"module": "app"}),
}
dbStore, se := store.New(config.DB.DSN)
if se != nil {
return nil, errors.Wrapf(se, "Failed to setup store")
}
discordBot, be := discord.New(application, dbStore)
if be != nil {
return nil, errors.Wrapf(be, "Failed to setup bot")
}
webService, we := web.New(application.logRawQueue, dbStore, discordBot, application)
if we != nil {
return nil, errors.Wrapf(we, "Failed to setup web")
}
application.db = dbStore
application.bot = discordBot
application.web = webService
return application, nil
}
type warnReason int
const (
warnLanguage warnReason = iota
)
func warnReasonString(reason warnReason) string {
switch reason {
case warnLanguage:
return "Language"
default:
return "Unset"
}
}
type userWarning struct {
WarnReason warnReason
CreatedOn time.Time
}
// Start is the main application entry point
func (g *gbans) Start() {
// Load in the external network block / ip ban lists to memory if enabled
if config.Net.Enabled {
initNetBans()
} else {
g.l.Warnf("External Network ban lists not enabled")
}
defer func() {
if errC := g.Close(); errC != nil {
g.l.Errorf("Returned closing error: %v", errC)
}
}()
// Start the discord service
if config.Discord.Enabled {
g.initDiscord()
} else {
g.l.Warnf("discord bot not enabled")
}
// Start the background goroutine workers
g.initWorkers()
// Load the filtered word set into memory
if config.Filter.Enabled {
g.initFilters()
}
// Start the HTTP server
if err := g.web.ListenAndServe(); err != nil {
g.l.Errorf("Error shutting down service: %v", err)
}
}
// Close cleans up the application and closes connections
func (g *gbans) Close() error {
return g.db.Close()
}
// warnWorker will periodically flush out warning older than `config.General.WarningTimeout`
func (g *gbans) warnWorker() {
t := time.NewTicker(1 * time.Second)
for {
select {
case <-t.C:
now := config.Now()
g.warningsMu.Lock()
for k := range g.warnings {
for i, w := range g.warnings[k] {
if now.Sub(w.CreatedOn) > config.General.WarningTimeout {
if len(g.warnings[k]) > 1 {
g.warnings[k] = append(g.warnings[k][:i], g.warnings[k][i+1])
} else {
g.warnings[k] = nil
}
}
if len(g.warnings[k]) == 0 {
delete(g.warnings, k)
}
}
}
g.warningsMu.Unlock()
case <-g.ctx.Done():
g.l.Debugf("warnWorker shutting down")
return
}
}
}
// logWriter handles writing log events to the database. It does it in batches for performance
// reasons.
func (g *gbans) logWriter() {
const (
freq = time.Second * 10
)
var logCache []model.ServerEvent
events := make(chan model.ServerEvent, 100)
if err := event.RegisterConsumer(events, []logparse.MsgType{logparse.Any}); err != nil {
g.l.Warnf("logWriter Tried to register duplicate reader channel")
}
t := time.NewTicker(freq)
for {
select {
case evt := <-events:
logCache = append(logCache, evt)
case <-t.C:
if len(logCache) == 0 {
continue
}
if errI := g.db.BatchInsertServerLogs(g.ctx, logCache); errI != nil {
g.l.Errorf("Failed to batch insert logs: %v", errI)
}
logCache = nil
case <-g.ctx.Done():
g.l.Debugf("logWriter shuttings down")
return
}
}
}
// logReader is the fan-out orchestrator for game log events
// Registering receivers can be accomplished with RegisterLogEventReader
func (g *gbans) logReader() {
getPlayer := func(id string, v map[string]string) *model.Person {
sid1Str, ok := v[id]
if ok {
s := steamid.SID3ToSID64(steamid.SID3(sid1Str))
p := model.NewPerson(s)
if err := g.db.GetOrCreatePersonBySteamID(g.ctx, s, &p); err != nil {
g.l.Errorf("Failed to load player1 %s: %s", sid1Str, err.Error())
return nil
}
return &p
}
return nil
}
for {
select {
case raw := <-g.logRawQueue:
v := logparse.Parse(raw.Message)
var s model.Server
if e := g.db.GetServerByName(g.ctx, raw.ServerName, &s); e != nil {
g.l.Errorf("Failed to get server for log message: %v", e)
continue
}
var (
apos, vpos, aspos logparse.Pos
)
aposValue, aposFound := v.Values["attacker_position"]
if aposFound {
var apv logparse.Pos
if err := logparse.NewPosFromString(aposValue, &apv); err != nil {
g.l.Warnf("Failed to parse attacker position: %v", err)
}
apos = apv
}
vposValue, vposFound := v.Values["victim_position"]
if vposFound {
var vpv logparse.Pos
if err := logparse.NewPosFromString(vposValue, &vpv); err != nil {
g.l.Warnf("Failed to parse victim position: %v", err)
}
vpos = vpv
}
asValue, asFound := v.Values["assister_position"]
if asFound {
var asPosValue logparse.Pos
if err := logparse.NewPosFromString(asValue, &asPosValue); err != nil {
g.l.Warnf("Failed to parse assister position: %v", err)
}
aspos = asPosValue
}
var weapon logparse.Weapon
weaponValue, weaponFound := v.Values["weapon"]
if weaponFound {
weapon = logparse.WeaponFromString(weaponValue)
}
var class logparse.PlayerClass
classValue, classFound := v.Values["class"]
if classFound {
if !logparse.ParsePlayerClass(classValue, &class) {
class = logparse.Spectator
}
}
var damage int
dmgValue, dmgFound := v.Values["damage"]
if dmgFound {
damageP, err := strconv.ParseInt(dmgValue, 10, 32)
if err != nil {
g.l.Warnf("failed to parse damage value: %v", err)
}
damage = int(damageP)
}
source := getPlayer("sid", v.Values)
target := getPlayer("sid2", v.Values)
for _, k := range []string{
"", "pid", "pid2", "sid", "sid2", "team", "team2", "name", "name2",
"date", "time", "weapon", "damage", "class",
"attacker_position", "victim_position", "assister_position",
} {
delete(v.Values, k)
}
se := model.ServerEvent{
Server: &s,
EventType: v.MsgType,
Source: source,
Target: target,
PlayerClass: class,
Weapon: weapon,
Damage: damage,
AttackerPOS: apos,
VictimPOS: vpos,
AssisterPOS: aspos,
CreatedOn: config.Now(),
}
event.Emit(se)
case <-g.ctx.Done():
g.l.Debugf("logReader shutting down")
return
}
}
}
// addWarning records a user warning into memory. This is not persistent, so application
// restarts will wipe the user's history.
//
// Warning are flushed once they reach N age as defined by `config.General.WarningTimeout
func (g *gbans) addWarning(sid64 steamid.SID64, reason warnReason) {
g.warningsMu.Lock()
_, found := g.warnings[sid64]
if !found {
g.warnings[sid64] = []userWarning{}
}
g.warnings[sid64] = append(g.warnings[sid64], userWarning{
WarnReason: reason,
CreatedOn: config.Now(),
})
g.warningsMu.Unlock()
if len(g.warnings[sid64]) >= config.General.WarningLimit {
var ban model.Ban
g.l.Errorf("Warn limit exceeded (%d): %d", sid64, len(g.warnings[sid64]))
var err error
switch config.General.WarningExceededAction {
case config.Gag:
err = g.Ban(action.NewMute(model.System, sid64.String(), config.General.Owner.String(), warnReasonString(reason),
config.General.WarningExceededDuration.String()), &ban)
case config.Ban:
err = g.Ban(action.NewBan(model.System, sid64.String(), config.General.Owner.String(), warnReasonString(reason),
config.General.WarningExceededDuration.String()), &ban)
case config.Kick:
var pi model.PlayerInfo
err = g.Kick(action.NewKick(model.System, sid64.String(), config.General.Owner.String(), warnReasonString(reason)), &pi)
}
if err != nil {
log.WithFields(log.Fields{"action": config.General.WarningExceededAction}).Errorf("Failed to apply warning action: %v", err)
}
}
}
func (g *gbans) initFilters() {
// TODO load external lists via http
c, cancel := context.WithTimeout(g.ctx, time.Second*15)
defer cancel()
words, err := g.db.GetFilters(c)
if err != nil {
g.l.Fatal("Failed to load word list")
}
importFilteredWords(words)
g.l.Debugf("Loaded %d filtered words", len(words))
}
func (g *gbans) initWorkers() {
go g.banSweeper()
go g.mapChanger(time.Second * 5)
go g.serverStateUpdater()
go g.profileUpdater()
go g.warnWorker()
go g.logReader()
go g.logWriter()
go g.filterWorker()
//go state.LogMeter(ctx)
}
func (g *gbans) initDiscord() {
if config.Discord.Token != "" {
events := make(chan model.ServerEvent)
if err := event.RegisterConsumer(events, []logparse.MsgType{logparse.Say, logparse.SayTeam}); err != nil {
g.l.Warnf("Error registering discord log event reader")
}
go func() {
if errBS := g.bot.Start(g.ctx, config.Discord.Token, events); errBS != nil {
g.l.Errorf("discord returned error: %v", errBS)
}
}()
} else {
g.l.Fatalf("discord enabled, but bot token invalid")
}
}
func initNetBans() {
for _, list := range config.Net.Sources {
if err := external.Import(list); err != nil {
log.Errorf("Failed to import list: %v", err)
}
}
}
// validateLink is used in the case of discord origin actions that require mapping the
// discord member ID to a SteamID so that we can track its use and apply permissions, etc.
//
// This function will replace the discord member id value in the target field with
// the found SteamID, if any.
//func validateLink(ctx context.Context, db store.Store, sourceID action.Author, target *action.Author) error {
// var p model.Person
// if err := db.GetPersonByDiscordID(ctx, string(sourceID), &p); err != nil {
// if err == store.ErrNoResult {
// return consts.ErrUnlinkedAccount
// }
// return consts.ErrInternal
// }
// *target = action.Author(p.SteamID.String())
// return nil
//}