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__init__.py
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__init__.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# Script copyright (C) 2012 Thomas Achtner (offtools)
#
# Blender OSC-BGE addon, this addon allows to send changes from blender
# to a running gameengine instance
#
bl_info = {
"name": "BLive",
"author": "offtools",
"version": (0, 0, 1),
"blender": (2, 6, 4),
"location": "various Panels with prefix BLive",
"description": "blender to bge osc network addon",
"warning": "",
"wiki_url": "",
"tracker_url": "",
"category": "Game Engine"}
# import modules
if "bpy" in locals():
import imp
imp.reload(common)
imp.reload(client)
imp.reload(texture)
#~ imp.reload(apphandler)
imp.reload(marker)
imp.reload(object)
imp.reload(material)
else:
from . import common
from . import client
from . import texture
#~ from . import apphandler
from . import marker
from . import object
from . import material
import bpy
def register():
print("__init__.register")
common.register()
client.register()
texture.register()
#~ apphandler.register()
marker.register()
object.register()
material.register()
def unregister():
print("__init__.unregister")
material.unregister()
object.unregister()
marker.unregister()
#~ apphandler.unregister()
texture.unregister()
client.unregister()
common.unregister()
if __name__ == "__main__":
pass