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Contributions? #18
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Hi! Yeah, you didn't miss anything, there just isn't a contribution section yet, sorry. I'm really glad that you are motivated to contribute though. |
sorry, I pressed a key on my keyboard, and all of a sudden it closed the issue. Did I mention I'm a professional? If you know some special python libraries well or are going to dive into some, you could create nodes that include all the basic functionality of the library, that's the best contribution possible. Creating intuitive GUI for it would be the end goal, but that requires some Qt skills. And even if you're just using Ryven's built-in features (especially right-click operations aka special actions), you can still make very intuitive nodes. Although it might seem like a lot initially, it really isn't hard to program nodes but it's a quite powerful system due to the lack of restriction. |
Ah I see, so adding small features like adding a way to search by module or making settings permanent, being able to run the package through a cmd from a different directory and so on would not be good? |
Depends. I really want to keep the implementation simple (for a lot of reasons). The relationship between practical improvement of the software and increase of complexity quickly exceeds a practical value for the philosophy of this project. So these kinds of contributions are appreciated as long as you follow Ryven's philosophy, that it's meant to be a simple, transparent and flexible tool instead of a highly optimized ecosystem of software. |
Aye I see, well alright then. |
So, I recently found your program through a web search (or youtube video, I can't remember) and I decided I'd like to help in possibly contributing to the project.
With my projects I mainly do JS programming, though I've dabbled within Python quite a bit.
I didn't see a contribution section within your README or site (unless I missed something), and I was wondering if you're welcome to contributions or not.
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