Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

i found a little two bugs in the last release. #43

Closed
asgore-undertale opened this issue Feb 7, 2021 · 3 comments
Closed

i found a little two bugs in the last release. #43

asgore-undertale opened this issue Feb 7, 2021 · 3 comments

Comments

@asgore-undertale
Copy link

asgore-undertale commented Feb 7, 2021

i am using windows 7

the first one:
when i move a node in the window do not clear in a right way.
this is a photo:
1442-06-25 16_52_22-Ryven

and this is the second bug:
(this pixely looking because converting the video to gif)
bandicam 2021-02-07 17-26-31-106

and a little suggestion:
for the (+) node and the others, it will be better to make their interaction boxes a little bigger.
and thanks for making this tool, it's amazing.

@asgore-undertale asgore-undertale changed the title i found a little bugs in the last release. i found a little two bugs in the last release. Feb 7, 2021
@leon-thomm
Copy link
Owner

Thanks

  • The first thing is actually intended. While you are moving a node in fast mode it doesn't rerender the whole scene which causes these artifacs (you can change the mode to pretty via View->performance mode, then it disappears). It just really speeds up the rendering. If I find an equally performant workaround, I'll change it.
  • Background drawing: Yes, I couldn't find out how to explicitly force a background redraw of the QGraphicsScene. If somebody knows, please respond!
  • The size of the hitbox of the nodes is very closely related to the whole GUI, so expanding it further than what is drawn could cause quite messy code I think

@asgore-undertale
Copy link
Author

thanks man

@leon-thomm
Copy link
Owner

#71

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants