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just finished testing it and it does that exactly, but thank you for that resource!
And it also ignores dead units, perfect 👌
dead with corpses is ignored?
Seems like it
Although is seems to not behave correctly with building currently being upgraded
A building being upgraded counts toward its equivalent dependency count and not itself, even it is not yet unlocking the related tach, that's an odd quirk
Might be related to the fact I'm an older version though
Dead/Corpses missing from description
Buildings during upgrade
There was also a video / bug report made recently where v1.33 tech requirements on 2 different unit types only need ONE of them to be enabled. Posted on blz forums and Hive
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"Daratrix" on Discord:
The text was updated successfully, but these errors were encountered: