Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix skill selection menu repainting #1

Closed
lethal-guitar opened this issue Oct 22, 2016 · 0 comments
Closed

Fix skill selection menu repainting #1

lethal-guitar opened this issue Oct 22, 2016 · 0 comments
Labels

Comments

@lethal-guitar
Copy link
Owner

The skill description string at the bottom (e.g. "less enemies, more powerups") is not repainted correctly when switching between skills. This is because the script for the skill selection uses a mixture of big and regular text in a single XYTEXT command. The spaces preceding the big-text marker are supposed to paint over the previously shown skill description message.

To fix, XYTEXT should result in both a DrawText and a DrawBigText action when there are characters preceding the big-text marker byte.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant