-
Notifications
You must be signed in to change notification settings - Fork 772
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
SUV Robot Candidate Missing Functionality #49
Comments
To clarify... I dragged this rig as a prefab from the RobotCandidates folder. Which object in the Hierarchy of the san francisco scene controls instatiating UserInterfaceNew(Clone) and DashUIManager(Clone)? Maybe it'll get me closer to getting a full menu on my custom suv prefab working When picked from main menu: |
If I understand correctly, you added new car prefab to scene and want to run it directly from scene, not through main menu? If so, then check SingleRosConnection object - its property "Robot Setup" should be set to car object that is in scene. The menu will be setup only for this instance. If that is not the situation you have, then please check the error log. For editor it is in "Console" window, for editor it is Player.log file (location depends on OS: https://docs.unity3d.com/Manual/LogFiles.html#Player). It should have some kind of error if UI does not show up. |
That works Martins. Thank you Only thing that doesn't instantiate is the new DashUIManager. What's missing for that? |
The DashUIManager is still in development and isn't set to work when starting in SF.scene. It is created in menu scene after loading the map selected (MenuScript.cs). Once the system is finished, DashUI will launch in any scene and remove the single ros connection dependency to make development easier. |
@EricBoiseLGSVL thank you for that info |
Update:
|
SF_rigged-apollo robot candidate is missing toggle/menu functionality.
The toggle buttons do not work and enabling sensors have to be toggled manually by the scripts in the Unity inspector
When picked as a prefab from project folders:
I would use the default red car, but the suv is nice to have to match our company's cars :)
Any suggested way to modify it myself?
Thank you
The text was updated successfully, but these errors were encountered: