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FindUnitTest++.cmake
45 lines (40 loc) · 1.14 KB
/
FindUnitTest++.cmake
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# set the default UNITTEST++_ROOT value
IF(NOT UNITTEST++_ROOT)
SET(UNITTEST++_ROOT $ENV{UNITTEST++_ROOT} CACHE PATH "The UnitTest++ directory root.")
ENDIF(NOT UNITTEST++_ROOT)
FIND_LIBRARY(UNITTEST++_LIBRARY
NAMES
UnitTest++
UnitTest++.vsnet2005
UnitTest++.vsnet2008
PATHS
${UNITTEST++_ROOT}/Release
3rd-party/UnitTest++/Release
DOC "The UnitTest++ library")
FIND_LIBRARY(UNITTEST++_LIBRARY_DEBUG
NAMES
UnitTest++
UnitTest++.vsnet2005
UnitTest++.vsnet2008
PATHS
${UNITTEST++_ROOT}/Debug
3rd-party/UnitTest++/Debug
DOC "The UnitTest++ debug library")
IF(NOT UNITTEST++_LIBRARY_DEBUG)
SET(UNITTEST++_LIBRARY_DEBUG ${UNITTEST++_LIBRARY})
SET(UNITTEST++_LIBRARIES ${UNITTEST++_LIBRARY})
ELSE()
SET(UNITTEST++_LIBRARIES
optimized ${UNITTEST++_LIBRARY}
debug ${UNITTEST++_LIBRARY_DEBUG}
)
ENDIF()
FIND_PATH(UNITTEST++_INCLUDE_DIR
NAMES UnitTest++.h
PATHS
${UNITTEST++_ROOT}/src
3rd-party/UnitTest++/src
DOC "The UnitTest++ include files")
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(UnitTest++ DEFAULT_MSG
UNITTEST++_LIBRARY UNITTEST++_INCLUDE_DIR)