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This was added recently but it's not clear how it actually works, and what kind of loss can be expected when using it.
The text was updated successfully, but these errors were encountered:
Thanks for updating the notes. What you've written suggests that provided no bitmaps fail, rendering will be equivalent. Is that correct?
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Yes, for example, it would be as a player, playing a video along with a heavy process, it will start to drop frames to keep playing without locking.
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This was added recently but it's not clear how it actually works, and what kind of loss can be expected when using it.
The text was updated successfully, but these errors were encountered: