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Can't process good old windows bitmap files any more #851
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libvips has nothing for BMP files -- these are loaded via libMagick, the imagemagick wrapper. This is disabled by default on homebrew for security reasons. Try installing libvips with:
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There are some notes on the "install" page: |
my bad - will close, sorry! |
No problem! |
hmm, still not happy. I rebuilt vips like this:
but I still get the same result from vips:
However, it does work when compiling with imagemagick instead of graphicsmagick. I'm not sure if that's a bug? |
I've not tested with GM for a while, I'll have a go here. Do you know what GM version brew is using? |
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It's working here with 1.3.26. I'll try 1.3.27.
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Oh I think I have it, try adding Check the output of configure to make sure it's seen your GM. |
I tried 1.3.27 and it seems to work. I built GM like this:
And then:
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I'll close. Please reopen if there is still a problem. |
Another issue: this fairly "standard"
.bmp
windows bitmap file does not process:I believe this is something to do with the image header - but this also used to work in an older version of vips (8.5.0)?
bmp_example.bmp.zip
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