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After a correspondence game is over you have the option of choosing "New opponent" to play another game of the same type but when you choose this it shows what appears to be the last non-correspondence game you have played instead.
If you cancel the search for the game it doesn't actually cancel it, it looks like it has canceled it, but then it places the CORRECT game in the Lobby and eventually it gets chosen and starts.
If you, in the meantime, start another correspondence game with someone else then you are confronted with two active games when you just wanted one.
The system needs to be fixed to display the right type of game after a correspondence game. I think this is simply a display issue. And, when you cancel a game with this dialog, it should actually cancel it.
Also, since correspondence games can take more time to find matches, a dialog sitting there while you wait is not ideal either, maybe a dialog saying "We have placed your new game in the lobby, please wait for a new opponent" then an OK button.
The text was updated successfully, but these errors were encountered:
After a correspondence game is over you have the option of choosing "New opponent" to play another game of the same type but when you choose this it shows what appears to be the last non-correspondence game you have played instead.
If you cancel the search for the game it doesn't actually cancel it, it looks like it has canceled it, but then it places the CORRECT game in the Lobby and eventually it gets chosen and starts.
If you, in the meantime, start another correspondence game with someone else then you are confronted with two active games when you just wanted one.
The system needs to be fixed to display the right type of game after a correspondence game. I think this is simply a display issue. And, when you cancel a game with this dialog, it should actually cancel it.
Also, since correspondence games can take more time to find matches, a dialog sitting there while you wait is not ideal either, maybe a dialog saying "We have placed your new game in the lobby, please wait for a new opponent" then an OK button.
The text was updated successfully, but these errors were encountered: