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Not working on iPhone #21

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GoogleCodeExporter opened this issue Jun 5, 2015 · 2 comments
Closed

Not working on iPhone #21

GoogleCodeExporter opened this issue Jun 5, 2015 · 2 comments

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@GoogleCodeExporter
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Core Plot is still lagging on the iPhone, though it does compile. The biggest 
problem at this point 
seems to be that Core Animation on the iPhone does not have the automatic 
positioning of 
sublayers that is on the Mac (eg springs and struts). 

To get around this, one or both of two things can be done:

1) The layoutSublayers method of CALayer can be overridden to manually set the 
position and size 
of sublayers. This is already being done, and could be used to replace the 
remaining auto-resizing 
that there is.

2) It may be desirable at some point to have a layer layout system, akin to 
springs and struts or 
something else. This would make it possible to position annotations and other 
graph content.

Original issue reported on code.google.com by drewmcco...@mac.com on 24 May 2009 at 8:13

@GoogleCodeExporter
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Core Plot currently does not appear to be compiling for the 3.0 B5 sdk. Given 
that 3.0 has not been released yet, 
it may be a bit premature to look at fixing it.

Original comment by jay.lore...@gmail.com on 3 Jun 2009 at 2:59

@GoogleCodeExporter
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Core Plot is now working on iPhone and also 3.0 SDK.

Original comment by drewmcco...@mac.com on 7 Jun 2009 at 6:07

  • Changed state: Fixed

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