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stealth_game3d

This is test task for company
A simple prototype of the game with stealth mechanics.
There is a player, enemy, obstacle

Enemy logic

Patrol
The enemy patrols the territory by points in the center of the map.
When the enemy sees the player, the hunt begins.
Hunt
The enemy is running after the player while he sees him.
If the enemy not sees the player more,
he checks the last location where he saw the player, if he is not there, he returns to patrol