Encypt files in the Roblox compatible diogenes format, or decrypt them
Open up in Visual Studio and click Build, or download the latest release at the Releases tab.
Open it up, input the file name (or file path) to the diogenes file. It will write a diogenes_output.fnt
to the current working directory of where you have stored the executable.
You can also run roblox-diogenes through the command line, like so:
roblox-diogenes [ ARGUMENTS ... ]
-f, --file <input_file_path> The input diogenes file path, or file name
-o, --output <output_file_path> The output decrypted / encrypted file path, or file name (default: <working_dir>/diogenes_output.fnt)