This is an improved version of Pokémon Crystal with new features added to the original game.
Feature list:
- When encountering a wild Pokémon, there's a 1:64 chance it will be a random Pokémon not native to the area. It will also be in a slightly higher level.
- The rival takes both of the untaken starters.
- The rival will randomly collect up to 16 Pokémon during the game, which may include legendaries. In every rival encounter, he will choose a subset of the Pokémon in his box. This means the rival's team in unique per game and per encounter.
- When choosing Pokémon for an encounter, the rival will attempt to not repeat types.
- The rival's Pokémon will evolve as the game progresses. Branched evolutions will be chosen randomly.
- All trainer Pokémon are have a 25% increase in level. They will also evolve if their new level allows them.
- The Elite Four have new teams.
- TMs are reusable, like in Generation V and onward
- HMs can be forgotten just like any other move
- Pack capacity increased at the cost of PC item storage.
- You can run by holding B
- Resetting the clock can be done using the Gold and Silver sequence, and no longer requires a password
- Improved font readability
The following rom is used as a base:
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
To set up the repository, see INSTALL.md.
- Disassembly of Pokémon Red/Blue
- Disassembly of Pokémon Crystal
- irc: nucleus.kafuka.org #skeetendo