forked from DataDog/datadog-api-client-go
/
model_incident_timeline_cell_markdown_create_attributes.go
226 lines (197 loc) · 7.54 KB
/
model_incident_timeline_cell_markdown_create_attributes.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
"fmt"
)
// IncidentTimelineCellMarkdownCreateAttributes Timeline cell data for Markdown timeline cells for a create request.
type IncidentTimelineCellMarkdownCreateAttributes struct {
CellType IncidentTimelineCellMarkdownContentType `json:"cell_type"`
Content IncidentTimelineCellMarkdownCreateAttributesContent `json:"content"`
// A flag indicating whether the timeline cell is important and should be highlighted.
Important *bool `json:"important,omitempty"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:-`
}
// NewIncidentTimelineCellMarkdownCreateAttributes instantiates a new IncidentTimelineCellMarkdownCreateAttributes object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIncidentTimelineCellMarkdownCreateAttributes(cellType IncidentTimelineCellMarkdownContentType, content IncidentTimelineCellMarkdownCreateAttributesContent) *IncidentTimelineCellMarkdownCreateAttributes {
this := IncidentTimelineCellMarkdownCreateAttributes{}
this.CellType = cellType
this.Content = content
var important bool = false
this.Important = &important
return &this
}
// NewIncidentTimelineCellMarkdownCreateAttributesWithDefaults instantiates a new IncidentTimelineCellMarkdownCreateAttributes object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIncidentTimelineCellMarkdownCreateAttributesWithDefaults() *IncidentTimelineCellMarkdownCreateAttributes {
this := IncidentTimelineCellMarkdownCreateAttributes{}
var cellType IncidentTimelineCellMarkdownContentType = INCIDENTTIMELINECELLMARKDOWNCONTENTTYPE_MARKDOWN
this.CellType = cellType
var important bool = false
this.Important = &important
return &this
}
// GetCellType returns the CellType field value
func (o *IncidentTimelineCellMarkdownCreateAttributes) GetCellType() IncidentTimelineCellMarkdownContentType {
if o == nil {
var ret IncidentTimelineCellMarkdownContentType
return ret
}
return o.CellType
}
// GetCellTypeOk returns a tuple with the CellType field value
// and a boolean to check if the value has been set.
func (o *IncidentTimelineCellMarkdownCreateAttributes) GetCellTypeOk() (*IncidentTimelineCellMarkdownContentType, bool) {
if o == nil {
return nil, false
}
return &o.CellType, true
}
// SetCellType sets field value
func (o *IncidentTimelineCellMarkdownCreateAttributes) SetCellType(v IncidentTimelineCellMarkdownContentType) {
o.CellType = v
}
// GetContent returns the Content field value
func (o *IncidentTimelineCellMarkdownCreateAttributes) GetContent() IncidentTimelineCellMarkdownCreateAttributesContent {
if o == nil {
var ret IncidentTimelineCellMarkdownCreateAttributesContent
return ret
}
return o.Content
}
// GetContentOk returns a tuple with the Content field value
// and a boolean to check if the value has been set.
func (o *IncidentTimelineCellMarkdownCreateAttributes) GetContentOk() (*IncidentTimelineCellMarkdownCreateAttributesContent, bool) {
if o == nil {
return nil, false
}
return &o.Content, true
}
// SetContent sets field value
func (o *IncidentTimelineCellMarkdownCreateAttributes) SetContent(v IncidentTimelineCellMarkdownCreateAttributesContent) {
o.Content = v
}
// GetImportant returns the Important field value if set, zero value otherwise.
func (o *IncidentTimelineCellMarkdownCreateAttributes) GetImportant() bool {
if o == nil || o.Important == nil {
var ret bool
return ret
}
return *o.Important
}
// GetImportantOk returns a tuple with the Important field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTimelineCellMarkdownCreateAttributes) GetImportantOk() (*bool, bool) {
if o == nil || o.Important == nil {
return nil, false
}
return o.Important, true
}
// HasImportant returns a boolean if a field has been set.
func (o *IncidentTimelineCellMarkdownCreateAttributes) HasImportant() bool {
if o != nil && o.Important != nil {
return true
}
return false
}
// SetImportant gets a reference to the given bool and assigns it to the Important field.
func (o *IncidentTimelineCellMarkdownCreateAttributes) SetImportant(v bool) {
o.Important = &v
}
func (o IncidentTimelineCellMarkdownCreateAttributes) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return json.Marshal(o.UnparsedObject)
}
if true {
toSerialize["cell_type"] = o.CellType
}
if true {
toSerialize["content"] = o.Content
}
if o.Important != nil {
toSerialize["important"] = o.Important
}
return json.Marshal(toSerialize)
}
func (o *IncidentTimelineCellMarkdownCreateAttributes) UnmarshalJSON(bytes []byte) (err error) {
raw := map[string]interface{}{}
required := struct {
CellType *IncidentTimelineCellMarkdownContentType `json:"cell_type"`
Content *IncidentTimelineCellMarkdownCreateAttributesContent `json:"content"`
}{}
all := struct {
CellType IncidentTimelineCellMarkdownContentType `json:"cell_type"`
Content IncidentTimelineCellMarkdownCreateAttributesContent `json:"content"`
Important *bool `json:"important,omitempty"`
}{}
err = json.Unmarshal(bytes, &required)
if err != nil {
return err
}
if required.CellType == nil {
return fmt.Errorf("Required field cell_type missing")
}
if required.Content == nil {
return fmt.Errorf("Required field content missing")
}
err = json.Unmarshal(bytes, &all)
if err != nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
if v := all.CellType; !v.IsValid() {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
o.CellType = all.CellType
o.Content = all.Content
o.Important = all.Important
return nil
}
type NullableIncidentTimelineCellMarkdownCreateAttributes struct {
value *IncidentTimelineCellMarkdownCreateAttributes
isSet bool
}
func (v NullableIncidentTimelineCellMarkdownCreateAttributes) Get() *IncidentTimelineCellMarkdownCreateAttributes {
return v.value
}
func (v *NullableIncidentTimelineCellMarkdownCreateAttributes) Set(val *IncidentTimelineCellMarkdownCreateAttributes) {
v.value = val
v.isSet = true
}
func (v NullableIncidentTimelineCellMarkdownCreateAttributes) IsSet() bool {
return v.isSet
}
func (v *NullableIncidentTimelineCellMarkdownCreateAttributes) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIncidentTimelineCellMarkdownCreateAttributes(val *IncidentTimelineCellMarkdownCreateAttributes) *NullableIncidentTimelineCellMarkdownCreateAttributes {
return &NullableIncidentTimelineCellMarkdownCreateAttributes{value: val, isSet: true}
}
func (v NullableIncidentTimelineCellMarkdownCreateAttributes) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIncidentTimelineCellMarkdownCreateAttributes) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}