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组件化.md

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组件化

intro

Vue.js是另一个核心思想就是组件化。所谓组件化,就是把页面拆分成多个组件(component)。组件在系统内部可复用,组件和组件直接可以嵌套

接下来我们分析Vue组件内部是怎么工作的。

import Vue from 'vue'
import App from './App.vue'

var app = new Vue({
  el: '#app',
  // 这里的 h 是 createElement 方法
  render: h => h(App)
})

createComponent

在上面调用render方式的时候,最后会调用_createElement方法,像此处,传入的不为string类型,则会调用createComponent方法

let vnode, ns
if (typeof tag === 'string') {
let Ctor
ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag)
if (config.isReservedTag(tag)) {
  // platform built-in elements
  vnode = new VNode(
    config.parsePlatformTagName(tag), data, children,
    undefined, undefined, context
  )
} else if (isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {
  // component
  vnode = createComponent(Ctor, data, context, children, tag)
} else {
  // unknown or unlisted namespaced elements
  // check at runtime because it may get assigned a namespace when its
  // parent normalizes children
  vnode = new VNode(
    tag, data, children,
    undefined, undefined, context
  )
}
} else {
// direct component options / constructor
vnode = createComponent(tag, data, context, children)
}

我们在src/core/vdom/create-component.js中找到createComponent方法

export function createComponent (
  Ctor: Class<Component> | Function | Object | void,
  data: ?VNodeData,
  context: Component,
  children: ?Array<VNode>,
  tag?: string
): VNode | Array<VNode> | void {
  if (isUndef(Ctor)) {
    return
  }

  const baseCtor = context.$options._base

  // plain options object: turn it into a constructor
  if (isObject(Ctor)) {
    Ctor = baseCtor.extend(Ctor)
  }

  // if at this stage it's not a constructor or an async component factory,
  // reject.
  if (typeof Ctor !== 'function') {
    if (process.env.NODE_ENV !== 'production') {
      warn(`Invalid Component definition: ${String(Ctor)}`, context)
    }
    return
  }

  // async component
  let asyncFactory
  if (isUndef(Ctor.cid)) {
    asyncFactory = Ctor
    Ctor = resolveAsyncComponent(asyncFactory, baseCtor, context)
    if (Ctor === undefined) {
      // return a placeholder node for async component, which is rendered
      // as a comment node but preserves all the raw information for the node.
      // the information will be used for async server-rendering and hydration.
      return createAsyncPlaceholder(
        asyncFactory,
        data,
        context,
        children,
        tag
      )
    }
  }

  data = data || {}

  // resolve constructor options in case global mixins are applied after
  // component constructor creation
  resolveConstructorOptions(Ctor)

  // transform component v-model data into props & events
  if (isDef(data.model)) {
    transformModel(Ctor.options, data)
  }

  // extract props
  const propsData = extractPropsFromVNodeData(data, Ctor, tag)

  // functional component
  if (isTrue(Ctor.options.functional)) {
    return createFunctionalComponent(Ctor, propsData, data, context, children)
  }

  // extract listeners, since these needs to be treated as
  // child component listeners instead of DOM listeners
  const listeners = data.on
  // replace with listeners with .native modifier
  // so it gets processed during parent component patch.
  data.on = data.nativeOn

  if (isTrue(Ctor.options.abstract)) {
    // abstract components do not keep anything
    // other than props & listeners & slot

    // work around flow
    const slot = data.slot
    data = {}
    if (slot) {
      data.slot = slot
    }
  }

  // install component management hooks onto the placeholder node
  installComponentHooks(data)

  // return a placeholder vnode
  const name = Ctor.options.name || tag
  const vnode = new VNode(
    `vue-component-${Ctor.cid}${name ? `-${name}` : ''}`,
    data, undefined, undefined, undefined, context,
    { Ctor, propsData, listeners, tag, children },
    asyncFactory
  )

  // Weex specific: invoke recycle-list optimized @render function for
  // extracting cell-slot template.
  // https://github.com/Hanks10100/weex-native-directive/tree/master/component
  /* istanbul ignore if */
  if (__WEEX__ && isRecyclableComponent(vnode)) {
    return renderRecyclableComponentTemplate(vnode)
  }

  return vnode
}

生命周期

每一个Vue实例在被初始化之前都要经过一系列的初始化过程。同时在这个过程中会运行一些叫做声明周期的钩子函数。

在源码中最终执行生命周期的函数调用callHook方法,它定义在src/core/instance/lifecycle

export function callHook (vm: Component, hook: string) {
  // #7573 disable dep collection when invoking lifecycle hooks
  pushTarget()
  const handlers = vm.$options[hook]
  if (handlers) {
    for (let i = 0, j = handlers.length; i < j; i++) {
      try {
        handlers[i].call(vm)
      } catch (e) {
        handleError(e, vm, `${hook} hook`)
      }
    }
  }
  if (vm._hasHookEvent) {
    vm.$emit('hook:' + hook)
  }
  popTarget()
}

callHook函数根据传入的字符串hook,去拿vm.$options[hook]对应的回调函数数组,然后遍历执行,执行的时候把vm作为函数执行的

  1. beforeCreate & created

beforeCreatecreated函数都在实例化Vue的阶段,在init方法中执行,在src/core/instance/init.js

Vue.prototype._init = function (options?: Object) {
  // ...
  initLifecycle(vm)
  initEvents(vm)
  initRender(vm)
  callHook(vm, 'beforeCreate')
  initInjections(vm) // resolve injections before data/props
  initState(vm)
  initProvide(vm) // resolve provide after data/props
  callHook(vm, 'created')
  // ...
}

beforeCreate和created的钩子在initState前后,而initState的作用是初始化props、data、methods、watch、computed等属性,所以在beforeCreate中就不能获取props和data中定义的值,也不能调用methods中的方法

  1. beforeMount & mounted

src/core/instance/lifeCycle.js

export function mountComponent (
  vm: Component,
  el: ?Element,
  hydrating?: boolean
): Component {
  vm.$el = el
  // ...
  callHook(vm, 'beforeMount')

  let updateComponent
  /* istanbul ignore if */
  if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
    updateComponent = () => {
      const name = vm._name
      const id = vm._uid
      const startTag = `vue-perf-start:${id}`
      const endTag = `vue-perf-end:${id}`

      mark(startTag)
      const vnode = vm._render()
      mark(endTag)
      measure(`vue ${name} render`, startTag, endTag)

      mark(startTag)
      vm._update(vnode, hydrating)
      mark(endTag)
      measure(`vue ${name} patch`, startTag, endTag)
    }
  } else {
    updateComponent = () => {
      vm._update(vm._render(), hydrating)
    }
  }

  // we set this to vm._watcher inside the watcher's constructor
  // since the watcher's initial patch may call $forceUpdate (e.g. inside child
  // component's mounted hook), which relies on vm._watcher being already defined
  new Watcher(vm, updateComponent, noop, {
    before () {
      if (vm._isMounted) {
        callHook(vm, 'beforeUpdate')
      }
    }
  }, true /* isRenderWatcher */)
  hydrating = false

  // manually mounted instance, call mounted on self
  // mounted is called for render-created child components in its inserted hook
  if (vm.$vnode == null) {
    vm._isMounted = true
    callHook(vm, 'mounted')
  }
  return vm
}

vm._render()函数渲染VNode之前,执行了beforeMount钩子函数,在执行完vm._update()把VNode patch后,执行 mounted

ps:这里有一个判断逻辑,即vm.$node为null的时候,则表明这不是一次组件的初始化过程。 对于组件的话,mounted的时机在

src/core/vdom/patch.js

function invokeInsertHook (vnode, queue, initial) {
  // delay insert hooks for component root nodes, invoke them after the
  // element is really inserted
  if (isTrue(initial) && isDef(vnode.parent)) {
    vnode.parent.data.pendingInsert = queue
  } else {
    for (let i = 0; i < queue.length; ++i) {
      queue[i].data.hook.insert(queue[i])
    }
  }
}

该函数会执行insert这个钩子函数,对于组件而言,insert钩子函数的定义在src/core/vdom/create-component.js中的componentVNodeHooks

const componentVNodeHooks = {
  // ...
  insert (vnode: MountedComponentVNode) {
    const { context, componentInstance } = vnode
    if (!componentInstance._isMounted) {
      componentInstance._isMounted = true
      callHook(componentInstance, 'mounted')
    }
    // ...
  },
}

mounted钩子函数的执行顺序也是先子后父

  1. beforeUpdate & updated

beforeUpdate的执行时机是在渲染Watcher的before函数中

export function mountComponent (
  vm: Component,
  el: ?Element,
  hydrating?: boolean
): Component {
  // ...

  // we set this to vm._watcher inside the watcher's constructor
  // since the watcher's initial patch may call $forceUpdate (e.g. inside child
  // component's mounted hook), which relies on vm._watcher being already defined
  new Watcher(vm, updateComponent, noop, {
    before () {
      if (vm._isMounted) {
        callHook(vm, 'beforeUpdate')
      }
    }
  }, true /* isRenderWatcher */)
  // ...
}

ps: 这里有个判断,也就是在组件mounted之后,才会调用这个钩子函数

update的执行时机是在flushScheduleQueue函数调用的时候,它的定义在src/core/observer/scheduler.js

function flushSchedulerQueue () {
  // ...
  // 获取到 updatedQueue
  callUpdatedHooks(updatedQueue)
}

function callUpdatedHooks (queue) {
  let i = queue.length
  while (i--) {
    const watcher = queue[i]
    const vm = watcher.vm
    if (vm._watcher === watcher && vm._isMounted) {
      callHook(vm, 'updated')
    }
  }
}

在组件mounted的过程中,会实例化一个渲染的Watcher去监听vm上数据的变化重新渲染,这段逻辑发生在mountComponent函数执行的时候

export function mountComponent (
  vm: Component,
  el: ?Element,
  hydrating?: boolean
): Component {
  // ...
  // 这里是简写
  let updateComponent = () => {
      vm._update(vm._render(), hydrating)
  }
  new Watcher(vm, updateComponent, noop, {
    before () {
      if (vm._isMounted) {
        callHook(vm, 'beforeUpdate')
      }
    }
  }, true /* isRenderWatcher */)
  // ...
}

在实例化Watcher的过程中,在它的构造函数里会判断isRenderWatcher,接着把当前的watcher的实例复制给vm._wathcer,定义在src/core/observer/watcher.js

export default class Watcher {
  // ...
  constructor (
    vm: Component,
    expOrFn: string | Function,
    cb: Function,
    options?: ?Object,
    isRenderWatcher?: boolean
  ) {
    this.vm = vm
    if (isRenderWatcher) {
      vm._watcher = this
    }
    vm._watchers.push(this)
    // ...
  }
}

同时,还把当前watcher实例push到vm._watchers中,vm._watcher是专门用来监听vm上数据变化然后重新渲染的,所以它是一个渲染相关的watcher,因此在callUpdatedHooks函数中,只有vm._watcher的回调执行完毕后,才会执行updated钩子函数

  1. beforeDestroy & destroyed 在组件销毁过程之后,最终会调用$destory方法,在src/core/instance/lifecycle.js
Vue.prototype.$destroy = function () {
    const vm: Component = this
    if (vm._isBeingDestroyed) {
      return
    }
    callHook(vm, 'beforeDestroy')
    vm._isBeingDestroyed = true
    // remove self from parent
    const parent = vm.$parent
    if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) {
      remove(parent.$children, vm)
    }
    // teardown watchers
    if (vm._watcher) {
      vm._watcher.teardown()
    }
    let i = vm._watchers.length
    while (i--) {
      vm._watchers[i].teardown()
    }
    // remove reference from data ob
    // frozen object may not have observer.
    if (vm._data.__ob__) {
      vm._data.__ob__.vmCount--
    }
    // call the last hook...
    vm._isDestroyed = true
    // invoke destroy hooks on current rendered tree
    vm.__patch__(vm._vnode, null)
    // fire destroyed hook
    callHook(vm, 'destroyed')
    // turn off all instance listeners.
    vm.$off()
    // remove __vue__ reference
    if (vm.$el) {
      vm.$el.__vue__ = null
    }
    // release circular reference (#6759)
    if (vm.$vnode) {
      vm.$vnode.parent = null
    }
  }

beforeDestory钩子函数的执行时机是在$destory函数执行最开始的地方,接着执行了一系列的销毁动作,包括从parent$children中删除自身,删除watcher,当前渲染的VNode执行销毁钩子函数等,最后调用destory函数。

在$destory的执行过程中,它又会执行vm.patch(vn._node, null)触发它子组件的销毁钩子函数,这样一层层的递归调用,所以destory的钩子函数也是先子后父。

组件注册

Vue.js提提供了2种组件的注册方式,全局注册和局部注册。

  1. 全局注册

要注册一个全局组件,可以使用Vue.component(tagName, options)

Vue.component('my-component', {
  // 选项
})

Vue.component的定义在src/core/global-api/assets.js

import { ASSET_TYPES } from 'shared/constants'
import { isPlainObject, validateComponentName } from '../util/index'

export function initAssetRegisters (Vue: GlobalAPI) {
  /**
   * Create asset registration methods.
   */
  ASSET_TYPES.forEach(type => {
    Vue[type] = function (
      id: string,
      definition: Function | Object
    ): Function | Object | void {
      if (!definition) {
        return this.options[type + 's'][id]
      } else {
        /* istanbul ignore if */
        if (process.env.NODE_ENV !== 'production' && type === 'component') {
          validateComponentName(id)
        }
        if (type === 'component' && isPlainObject(definition)) {
          definition.name = definition.name || id
          definition = this.options._base.extend(definition)
        }
        if (type === 'directive' && typeof definition === 'function') {
          definition = { bind: definition, update: definition }
        }
        this.options[type + 's'][id] = definition
        return definition
      }
    }
  })
}

函数首先遍历ASSET_TYPES,得到type后挂载到Vue上,ASSET_TYPES定义在src/shared/constants.js

export const ASSET_TYPES = [
  'component',
  'directive',
  'filter'
]

即Vue是初始化了3个全局函数,并且type是component并且definition是一个对象时,通过this.options._base.extend,相当于Vue.extend把这个对象转换成一个继承于Vue的构造函数,最后通过this.options[type+'s'][id] = definition把它挂载到Vue.options.components上

由于每个组件的创建都是通过Vue.extend继承而来,在继承过程中有一段mergeOptions的逻辑

Sub.options = mergeOptions(
	Super.options,
	extendOptions
)

也就是会把Vue.options合并到Sub.options(即组件的options),在组件实例化的过程中,会执行merge options逻辑,把Sub.options.components合并到vm.$options.components上

在创建vnode的过程中,会执行_createElement方法(定义在src/core/vdom/create-element.js

export function _createElement (
  context: Component,
  tag?: string | Class<Component> | Function | Object,
  data?: VNodeData,
  children?: any,
  normalizationType?: number
): VNode | Array<VNode> {
  // ...
  let vnode, ns
  if (typeof tag === 'string') {
    //...
    } else if (isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {
      // component
      vnode = createComponent(Ctor, data, context, children, tag)
    } else {
     
    }
  } else {
    // direct component options / constructor
    vnode = createComponent(tag, data, context, children)
  }
  // ...
}

这里有一个判断逻辑 isDef(Ctor = resolveAsset(context.$options, 'components', 'tag')),这个方法定义在src/core/utils/options.js

/**
 * Resolve an asset.
 * This function is used because child instances need access
 * to assets defined in its ancestor chain.
 */
export function resolveAsset (
  options: Object,
  type: string,
  id: string,
  warnMissing?: boolean
): any {
  /* istanbul ignore if */
  if (typeof id !== 'string') {
    return
  }
  const assets = options[type]
  // check local registration variations first
  if (hasOwn(assets, id)) return assets[id]
  const camelizedId = camelize(id)
  if (hasOwn(assets, camelizedId)) return assets[camelizedId]
  const PascalCaseId = capitalize(camelizedId)
  if (hasOwn(assets, PascalCaseId)) return assets[PascalCaseId]
  // fallback to prototype chain
  const res = assets[id] || assets[camelizedId] || assets[PascalCaseId]
  if (process.env.NODE_ENV !== 'production' && warnMissing && !res) {
    warn(
      'Failed to resolve ' + type.slice(0, -1) + ': ' + id,
      options
    )
  }
  return res
}

这段逻辑就是校验component名,先用过const assets = options[type]拿到 assets,然后尝试assets[id],这里有个顺序,先直接从id拿,如果不存在,则把id变成驼峰的形式再拿,如果仍然不存在,则在驼峰基础上把首字母变成大写的形式再拿,如果仍然取不到,则报错。

回到调用resolveAeest(content.$options, 'component', tag),即拿vm.$options.components[tag] ,这样我们就可以在resolveAsset的时候拿到这个组件的构造函数,并作为createComponent的钩子函数

  1. 局部注册

Vue.js也同样支持局部注册

import HelloWorld from './components/HelloWorld'

export default {
  components: {
    HelloWorld
  }
}

跟全局组件一样,在组件实例化的过程中,有一个mergeOptions的逻辑,所以就把components合并到vm.$options.components上,这样我们就可以在resolveAsset的时候拿到这个组件的构造函数,并作为createComponent的钩子的参数 ps:局部注册和全局注册不同的是,只有该类型的组件才可以访问局部注册的子组件,而全局注册是扩展到Vue.options下,所以在所有组件的创建过程中,都会从全局的Vue.options.components扩展到当前组件的vm.$options.components下,从而使得全局注册的组件能被任意使用。

异步组件

在我们开发的过程中,为了减少首屏代码体积,往往会把一些非首屏的组件设计成异步组件,按需加载 这里有三种实现方式 工厂函数

Vue.component('async-example', function (resolve, reject) {
   // 这个特殊的 require 语法告诉 webpack
   // 自动将编译后的代码分割成不同的块,
   // 这些块将通过 Ajax 请求自动下载。
   require(['./my-async-component'], resolve)
})

Promise创建组件

Vue.component(
  'async-webpack-example',
  // 该 `import` 函数返回一个 `Promise` 对象。
  () => import('./my-async-component')
)

高级异步组件

const AsyncComp = () => ({
  // 需要加载的组件。应当是一个 Promise
  component: import('./MyComp.vue'),
  // 加载中应当渲染的组件
  loading: LoadingComp,
  // 出错时渲染的组件
  error: ErrorComp,
  // 渲染加载中组件前的等待时间。默认:200ms。
  delay: 200,
  // 最长等待时间。超出此时间则渲染错误组件。默认:Infinity
  timeout: 3000
})
Vue.component('async-example', AsyncComp)