forked from PapaJoesSoup/ImprovedChaseCamera
/
ImprovedChaseCamera.cs
450 lines (382 loc) · 18.8 KB
/
ImprovedChaseCamera.cs
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using System;
using System.IO;
using UnityEngine;
namespace ImprovedChaseCamera
{
[KSPAddon(KSPAddon.Startup.Flight, false)]
public class ImprovedChaseCamera : MonoBehaviour
{
//public static KeyBinding ENABLE_CHASE = new KeyBinding(KeyCode.Tab);
//public static KeyBinding ADJUST_LOOK = new KeyBinding(KeyCode.Mouse1);
//public static KeyBinding SET_IVA_SNAP = new KeyBinding(KeyCode.KeypadEnter);
public static KeyCodeExtended ENABLE_CHASE = new KeyCodeExtended(KeyCode.Tab);
public static KeyCodeExtended ADJUST_LOOK = new KeyCodeExtended(KeyCode.Mouse1);
public static KeyCodeExtended SET_IVA_SNAP = new KeyCodeExtended(KeyCode.KeypadEnter);
public bool adjustLook = false;
public bool adjustLookIVA = false;
public bool enableChase = false;
public bool enableFreeChase = false;
public bool vtolMode = false;
public float snapHeading = 0;
public float snapPitch = 0;
public Quaternion snapIVARotation;
public float targetHeading = 0;
public float targetPitch = 0;
public float timeCheck = 0;
//public bool mouseJoystickEnabled = false;
public bool isIVA = false;
//Configurable values
public float defaultAngle = 10;
//public float setFov = 60f;
public bool defaultOn = false;
public bool disableAuto = false;
public bool autoSnap = false;
public bool enableIVASnap = false;
private string defaultFiredMode = "AUTO"; //detecting current camera mode
private static string _oldSettingsPath;
private static string _settingsPath;
private static string _settingsFile;
private ConfigNode _settings;
//Messages
private ScreenMessage chaseOn = new ScreenMessage("Improved Chase Cam ON", 5, ScreenMessageStyle.UPPER_CENTER);
private ScreenMessage chaseOff = new ScreenMessage("Improved Chase Cam OFF", 5, ScreenMessageStyle.UPPER_CENTER);
private ScreenMessage freeChaseOn = new ScreenMessage("Improved Free Chase Cam ON", 5, ScreenMessageStyle.UPPER_CENTER);
private ScreenMessage freeChaseOff = new ScreenMessage("Improved Free Chase Cam OFF", 5, ScreenMessageStyle.UPPER_CENTER);
private ScreenMessage msgMouseJoyOn = new ScreenMessage("Mouse Control On", 5, ScreenMessageStyle.UPPER_CENTER);
private ScreenMessage msgMouseJoyOff = new ScreenMessage("Mouse Control Off", 5, ScreenMessageStyle.UPPER_CENTER);
void Start()
{
// Debug.Log("ImprovedChaseCamera:Start");
_oldSettingsPath = $"{KSPUtil.ApplicationRootPath}GameData/ImprovedChaseCamera/Plugins/PluginData";
_settingsFile = $"{_settingsPath}/settings.cfg";
if (File.Exists(_settingsFile))
{
LoadConfig(_settingsFile);
}
else
{
_settingsPath = $"{KSPUtil.ApplicationRootPath}GameData/ImprovedChaseCamera/PluginData";
_settingsFile = $"{_settingsPath}/settings.cfg";
LoadConfig(_settingsFile);
}
//snapIVARotation = InternalCamera.Instance.camera.transform.localRotation;
}
void Update()
{
if (ExtendedInput.GetKeyDown(ADJUST_LOOK))
{
adjustLook = true;
}
if (ExtendedInput.GetKeyUp(ADJUST_LOOK))
{
adjustLook = false;
}
if (InternalCamera.Instance != null && InternalCamera.Instance.isActive) //checking if camera is IVA
{
if (!isIVA) { isIVA = true; }
}
else
{
if (isIVA) { isIVA = false; }
}
#region Chase(locked) mode
if (FlightCamera.fetch.mode == FlightCamera.Modes.LOCKED && !MapView.MapIsEnabled && !FlightGlobals.ActiveVessel.isEVA)
{
Vector3 lookVector = Quaternion.Inverse(FlightGlobals.ActiveVessel.transform.rotation) * FlightGlobals.ActiveVessel.GetSrfVelocity();
//lookvector X is left/right velocity, Y is forward velocity, Z is up/down velocity
Vector3 forwardVector = new Vector3(0f, 1f, 0f);
Quaternion pitchAngleQ = Quaternion.FromToRotation(forwardVector, lookVector);
float lerpRate = Time.time - timeCheck < 2 ? 0.1f : 1;
if (adjustLook)
{
snapHeading = FlightCamera.fetch.camHdg - (0 - getRoll(pitchAngleQ));//pitchAngleQ.Roll());
snapPitch = FlightCamera.fetch.camPitch - (0 + getPitch(pitchAngleQ));//pitchAngleQ.Pitch());
}
if (defaultOn && defaultFiredMode != "CHASE")
{
enableChase = true;
defaultFiredMode = "CHASE";
ScreenMessages.RemoveMessage(chaseOn);
ScreenMessages.RemoveMessage(chaseOff);
ScreenMessages.RemoveMessage(freeChaseOn);
ScreenMessages.RemoveMessage(freeChaseOff);
ScreenMessages.PostScreenMessage(chaseOn);
timeCheck = Time.time;
snapHeading = 0;
snapPitch = defaultAngle * Mathf.Deg2Rad;
//FlightCamera.fetch.SetFoV(setFov);
}
if (ExtendedInput.GetKeyDown(ENABLE_CHASE))
{
if (enableChase)
{
ScreenMessages.RemoveMessage(chaseOn);
ScreenMessages.RemoveMessage(chaseOff);
ScreenMessages.RemoveMessage(freeChaseOn);
ScreenMessages.RemoveMessage(freeChaseOff);
ScreenMessages.PostScreenMessage(chaseOff);
FlightCamera.fetch.SetFoV(FlightCamera.fetch.fovDefault);
}
if (!enableChase)
{
ScreenMessages.RemoveMessage(chaseOn);
ScreenMessages.RemoveMessage(chaseOff);
ScreenMessages.RemoveMessage(freeChaseOn);
ScreenMessages.RemoveMessage(freeChaseOff);
ScreenMessages.PostScreenMessage(chaseOn);
timeCheck = Time.time;
snapHeading = 0;
snapPitch = defaultAngle * Mathf.Deg2Rad;
//FlightCamera.fetch.SetFoV(setFov);
}
enableChase = !enableChase;
}
if (enableChase && FlightGlobals.ActiveVessel != null && !adjustLook) //runs continuously while in chase cam on an active vessel when not adjusting look angle
{
if (FlightGlobals.ActiveVessel.srf_velocity.magnitude > 0.5)
{
targetPitch = (0 + getPitch(pitchAngleQ)/*pitchAngleQ.Pitch()*/ + snapPitch);
FlightCamera.fetch.camPitch = Mathf.Lerp(FlightCamera.fetch.camPitch, targetPitch, lerpRate);
targetHeading = (0 - getRoll(pitchAngleQ)/* pitchAngleQ.Roll()*/ + snapHeading);
FlightCamera.fetch.camHdg = Mathf.Lerp(FlightCamera.fetch.camHdg, targetHeading, lerpRate);
}
}
}
if (FlightCamera.fetch.mode != FlightCamera.Modes.LOCKED && enableChase) //runs once on switching out of chase cam
{
enableChase = false;
}
#endregion
#region Free chase mode
if (FlightCamera.fetch.mode == FlightCamera.Modes.FREE && !MapView.MapIsEnabled && !FlightGlobals.ActiveVessel.isEVA)
{
Vessel v = FlightGlobals.ActiveVessel;
Quaternion vesselRot = getSrfRotation(v);
float headingRads = vesselRot.eulerAngles.y * Mathf.Deg2Rad;
float pitchRads = ((vesselRot.eulerAngles.x > 180f) ? (360.0f - vesselRot.eulerAngles.x) : -vesselRot.eulerAngles.x) * Mathf.Deg2Rad; //cred to r4m0n
float rollDegrees = ((vesselRot.eulerAngles.z > 180f) ? (vesselRot.eulerAngles.z - 360.0f) : vesselRot.eulerAngles.z);
Vector3 lookVector = Quaternion.Inverse(FlightGlobals.ActiveVessel.transform.rotation) * FlightGlobals.ActiveVessel.GetSrfVelocity();
//lookvector X is left/right velocity, Y is forward velocity, Z is up/down velocity
Vector3 forwardVector = new Vector3(0f, 1f, 0f);
Quaternion rollAdjust = Quaternion.AngleAxis(rollDegrees, forwardVector);
lookVector = rollAdjust * lookVector;
Quaternion viewAngleQ = Quaternion.FromToRotation(forwardVector, lookVector);
if (defaultOn && defaultFiredMode != "FREE")
{
enableFreeChase = true;
defaultFiredMode = "FREE";
ScreenMessages.RemoveMessage(chaseOn);
ScreenMessages.RemoveMessage(chaseOff);
ScreenMessages.RemoveMessage(freeChaseOn);
ScreenMessages.RemoveMessage(freeChaseOff);
ScreenMessages.PostScreenMessage(freeChaseOn);
snapHeading = 0;
snapPitch = defaultAngle * Mathf.Deg2Rad;
timeCheck = Time.time;
}
if (ExtendedInput.GetKeyDown(ENABLE_CHASE))
{
if (enableFreeChase)
{
ScreenMessages.RemoveMessage(chaseOn);
ScreenMessages.RemoveMessage(chaseOff);
ScreenMessages.RemoveMessage(freeChaseOn);
ScreenMessages.RemoveMessage(freeChaseOff);
ScreenMessages.PostScreenMessage(freeChaseOff);
FlightCamera.fetch.SetFoV(FlightCamera.fetch.fovDefault);
}
if (!enableFreeChase)
{
ScreenMessages.RemoveMessage(chaseOn);
ScreenMessages.RemoveMessage(chaseOff);
ScreenMessages.RemoveMessage(freeChaseOn);
ScreenMessages.RemoveMessage(freeChaseOff);
ScreenMessages.PostScreenMessage(freeChaseOn);
snapHeading = 0;
snapPitch = defaultAngle * Mathf.Deg2Rad;
timeCheck = Time.time;
}
enableFreeChase = !enableFreeChase;
}
if (adjustLook)
{
if (!autoSnap)
{
if (!vtolMode)
{
snapPitch = FlightCamera.fetch.camPitch - (0 - pitchRads + (1f * getPitch(viewAngleQ)/*viewAngleQ.Pitch()*/)); //adjusted
snapHeading = FlightCamera.fetch.camHdg - (headingRads - (1f * getRoll(viewAngleQ)/*viewAngleQ.Roll()*/)); //adjusted
}
else
{
snapPitch = FlightCamera.fetch.camPitch - (0 + Mathf.Clamp(getPitch(viewAngleQ)/*viewAngleQ.Pitch()*// 10, 0, 90f));
snapHeading = FlightCamera.fetch.camHdg - (headingRads - (getRoll(viewAngleQ)/*viewAngleQ.Roll()*// 10));
}
if (Mathf.Abs(snapHeading) < 5 * Mathf.Deg2Rad) //snap heading straight if close enough
{
snapHeading = 0;
}
}
else
{
snapHeading = 0;
snapPitch = defaultAngle * Mathf.Deg2Rad;
timeCheck = Time.time;
}
}
float lerpRate;
if (Time.time - timeCheck < 1 || v.srfSpeed < 90)
{
lerpRate = 0.1f;
}
else
{
lerpRate = 1;
}
if (enableFreeChase && FlightGlobals.ActiveVessel != null && !adjustLook)
{
if (FlightGlobals.ActiveVessel.srf_velocity.magnitude > 0.5)
{
if (lookVector.y < 35 && FlightGlobals.ActiveVessel.srfSpeed < 50)//vtol mode when fwd velocity is less than 50m/s
{
if (!vtolMode) { vtolMode = true; }
lerpRate = 0.1f;
FlightCamera.fetch.camPitch = Mathf.LerpAngle(FlightCamera.fetch.camPitch, (0 + Mathf.Clamp(getPitch(viewAngleQ)/*viewAngleQ.Pitch()*// 10, 0, 90f) + snapPitch), lerpRate);
FlightCamera.fetch.camHdg = (Mathf.LerpAngle(FlightCamera.fetch.camHdg * Mathf.Rad2Deg, ((headingRads - (getRoll(viewAngleQ)/*viewAngleQ.Roll()*// 10) + snapHeading) * Mathf.Rad2Deg), lerpRate)) * Mathf.Deg2Rad;
}
else
{
if (vtolMode) { vtolMode = false; }
FlightCamera.fetch.camPitch = Mathf.LerpAngle(FlightCamera.fetch.camPitch, 0 - pitchRads + getPitch(viewAngleQ)/*viewAngleQ.Pitch()*/ + snapPitch, lerpRate); //doesn't really need to be LerpAngle unless converted to degrees.
FlightCamera.fetch.camHdg = (Mathf.LerpAngle(FlightCamera.fetch.camHdg * Mathf.Rad2Deg, (headingRads - getRoll(viewAngleQ)/*viewAngleQ.Roll()*/ + snapHeading) * Mathf.Rad2Deg, lerpRate)) * Mathf.Deg2Rad;
}
}
}
}
if (FlightCamera.fetch.mode != FlightCamera.Modes.FREE && enableFreeChase)
{
enableFreeChase = false;
}
#endregion
if (FlightCamera.fetch.mode == FlightCamera.Modes.AUTO)
{
if (disableAuto)
{
FlightCamera.fetch.setMode(FlightCamera.GetAutoModeForVessel(FlightGlobals.ActiveVessel));
if (defaultOn && FlightCamera.fetch.mode == FlightCamera.Modes.FREE)
{
enableFreeChase = true;
}
snapHeading = 0;
snapPitch = defaultAngle * Mathf.Deg2Rad;
}
if (defaultFiredMode != "AUTO")
{
ScreenMessages.RemoveMessage(chaseOn);
ScreenMessages.RemoveMessage(chaseOff);
ScreenMessages.RemoveMessage(freeChaseOn);
ScreenMessages.RemoveMessage(freeChaseOff);
}
}
#region IVA
/*
if(isIVA && !MapView.MapIsEnabled)
{
if(enableIVASnap)
{
adjustLookIVA = InternalCamera.Instance.mouseLocked;
if(adjustLookIVA)
{
if(SET_IVA_SNAP.GetKeyDown())
{
snapIVARotation = InternalCamera.Instance.camera.transform.localRotation;
}
if(ADJUST_LOOK.GetKeyUp())
{
InternalCamera.Instance.UnlockMouse();
}
}
else
{
InternalCamera.Instance.camera.transform.localRotation = snapIVARotation;
}
}
}
*/
#endregion
}
private Quaternion getSrfRotation(Vessel vessel) //credits to r4m0n -- modified
{
Vector3d CoM;
Vector3d MoI;
Vector3d up;
Quaternion rotationSurface;
Quaternion rotationVesselSurface;
CoM = vessel.CoM;
MoI = vessel.MOI;
up = (CoM - vessel.mainBody.position).normalized;
// Vector3d north = Vector3.Exclude(up, (vessel.mainBody.position + vessel.mainBody.transform.up * (float)vessel.mainBody.Radius) - CoM).normalized;
Vector3d north = Vector3.ProjectOnPlane((vessel.mainBody.position + vessel.mainBody.transform.up * (float)vessel.mainBody.Radius) - CoM, up).normalized;
rotationSurface = Quaternion.LookRotation(north, up);
rotationVesselSurface = Quaternion.Inverse(Quaternion.Euler(90, 0, 0) * Quaternion.Inverse(vessel.transform.rotation) * rotationSurface);
//y = heading, x = pitch in degrees
return rotationVesselSurface;
}
private void LoadConfig(string settingsFile)
{
Debug.Log("[Improved Chase Camera]: loading configuration...");
try
{
_settings = ConfigNode.Load(settingsFile) ?? new ConfigNode();
foreach (ConfigNode cfg in _settings.GetNodes("ImprovedChaseCameraConfig"))
{
Debug.Log("[Improved Chase Camera]: Found configuration...");
if (cfg.HasNode("ENABLE_CHASE"))
{
KeyBinding ec = new KeyBinding(KeyCode.Tab);
ec.Load(cfg.GetNode("ENABLE_CHASE"));
ENABLE_CHASE = ec.primary;
}
if (cfg.HasValue("defaultAngle"))
{
defaultAngle = float.Parse(cfg.GetValue("defaultAngle"));
}
if (cfg.HasValue("defaultOn"))
{
defaultOn = bool.Parse(cfg.GetValue("defaultOn"));
}
if (cfg.HasValue("disableAuto"))
{
disableAuto = bool.Parse(cfg.GetValue("disableAuto"));
}
if (cfg.HasValue("autoSnap"))
{
autoSnap = bool.Parse(cfg.GetValue("autoSnap"));
}
if (cfg.HasNode("SET_IVA_SNAP"))
{
//SET_IVA_SNAP.Load(cfg.GetNode("SET_IVA_SNAP"));
}
if (cfg.HasValue("enableIVASnap"))
{
enableIVASnap = bool.Parse(cfg.GetValue("enableIVASnap"));
}
}
}
catch (Exception e)
{
Debug.Log("[Improved Chase Camera]: Error loading configuration...");
print("Error loading config file: " + e.ToString());
}
Debug.Log("[Improved Chase Camera]: completed loading configuration...");
}
float getRoll(Quaternion q)
{
return Mathf.Atan2(2 * q.y * q.w - 2 * q.x * q.z, 1 - 2 * q.y * q.y - 2 * q.z * q.z);
}
float getPitch(Quaternion q)
{
return Mathf.Atan2(2 * q.x * q.w - 2 * q.y * q.z, 1 - 2 * q.x * q.x - 2 * q.z * q.z);
}
}
}