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Library for using the OpenGL API trough Crystal. Build with GLGenerator

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eltanin-engine/lib_gl

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lib_gl

Build Status

Library to expose the OpenGL api to Crystal. This is generated by gl_generator.

Installation

Add this to your application's shard.yml:

dependencies:
  lib_gl:
    github: lirith-engine/lib_gl

Usage

require "lib_gl"

TODO: Write usage instructions here

Contributing

  1. Fork it ( https://github.com/lirith-engine/lib_gl/fork )
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors

  • Rinkana Max Berends - creator, maintainer

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Library for using the OpenGL API trough Crystal. Build with GLGenerator

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