/
DOSPadBaseViewController.h
executable file
·94 lines (83 loc) · 2.75 KB
/
DOSPadBaseViewController.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
/*
* Copyright (C) 2010 Chaoji Li
*
* DOSPAD is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import <UIKit/UIKit.h>
#import "Common.h"
#import "FileSystemObject.h"
#import "HoldIndicator.h"
#import "SDL_uikitopenglview.h"
#import "KeyboardView.h"
#import "GamePadView.h"
#import "PianoKeyboard.h"
typedef enum {
InputSource_PCKeyboard = 0,
InputSource_MouseButtons,
InputSource_iOSKeyboard,
InputSource_NumPad,
InputSource_GamePad,
InputSource_Joystick,
InputSource_PianoKeyboard,
InputSource_TotalCount
} InputSourceType;
@interface DOSPadBaseViewController : UIViewController
<SDL_uikitopenglview_delegate,MouseHoldDelegate,KeyDelegate,UIAlertViewDelegate>
{
NSString *configPath;
BOOL autoExit;
SDL_uikitopenglview *screenView;
HoldIndicator *holdIndicator;
// Input Devices
//VKView *vk; // Background, conflicts with iOS keyboard
GamePadView *gamepad;
GamePadView *joystick;
KeyboardView *kbd;
KeyboardView *numpad;
UIButton *btnMouseLeft;
UIButton *btnMouseRight;
PianoKeyboard *piano;
BOOL remapControlsModeOn;
UILabel *remappingOnLabel;
UIButton *resetMappingsButton;
}
@property (nonatomic, strong) NSString *configPath;
@property (nonatomic, assign) BOOL autoExit;
@property (nonatomic, strong) SDL_uikitopenglview *screenView;
+ (DOSPadBaseViewController*)dospadWithConfig:(NSString*)configPath;
- (void)onMouseLeftDown;
- (void)onMouseLeftUp;
- (void)onMouseRightDown;
- (void)onMouseRightUp;
- (void)onLaunchExit;
- (void)sendCommandToDOS:(NSString*)cmd;
- (void)showOption;
- (NSString*)currentCycles;
- (int)currentFrameskip;
- (BOOL)isPortrait;
- (BOOL)isLandscape;
- (bool)isInputSourceEnabled:(InputSourceType)type;
- (BOOL)isInputSourceActive:(InputSourceType)type;
- (void)addInputSource:(InputSourceType)type;
- (void)addInputSourceExclusively:(InputSourceType)type;
- (void)removeInputSource:(InputSourceType)type;
- (void)removeAllInputSources;
- (void)createPCKeyboard;
- (void)createNumpad;
- (void)createGamepad;
- (void)createJoystick;
- (void)createMouseButtons;
- (void)createPianoKeyboard;
@end