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We're currently rendering the thread variable mutations globally but we should render it as part of the edge somehow.
A possible solution to this is to make the edges clickable and render a tooltip with the mutations occurring on that edge.
The problem though is that a user might not know to click the edge. Is there any way you can put a hint on the edge when it has a mutation so that a user knows that it is clickable? - Colt
Also the edges are hard to click because they are thin, so it's easy to miss with the mouse. - Mijail
Another solution would be to extend the NodeDetails component or similar to append the list of mutation occurring on it's outgoingEdges.
Okay, I guess then if you see it when clicking on the node that would be fine. Just make sure it's clear who owns which mutations
Acceptance Criteria
We need a little bit of thinking to find a good UX for this.
Out of Scope
No response
Components
Dashboard
The text was updated successfully, but these errors were encountered:
Context
We're currently rendering the thread variable mutations globally but we should render it as part of the edge somehow.
A possible solution to this is to make the edges clickable and render a tooltip with the mutations occurring on that edge.
Another solution would be to extend the
NodeDetails
component or similar to append the list of mutation occurring on it's outgoingEdges.Acceptance Criteria
We need a little bit of thinking to find a good UX for this.
Out of Scope
No response
Components
Dashboard
The text was updated successfully, but these errors were encountered: