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Realtime Lab Renderer

MSBuild

This is an open-source toy renderer based on DirectX12 in an early development stage. The project plan could be seen here.

Introduction

Current project implements a basic PBR shading algorithm. More features are in development.

Quick-start

  1. Install Visual studio 2019.
  2. Clone this repository(either through visual studio or git) and open RealtimeLab.sln.
  3. Build it in x64/Debug configuration and platform (more configs would be supported).

Acknowledgements

  • The UI icons source from iconfont.cn with non-commercial license.
  • The .obj models are free resources from free3d.com.