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Check branch text_serialization_fix for test case.
A Text's textString only seems to be persisted when the Text is part of the scenegraph. This breaks LosProfesores in Webwerkstatt.
Will try caching of text chunks.
The text was updated successfully, but these errors were encountered:
Update: textChunks will be persisted and their storedString seems correct, too. Will look into restore.
Sorry, something went wrong.
Update: storedString is present in deserialized TextChunk, but textString is empty. Need to update accordingly.
Now not deleting TextChunk's storedString on restoring. Not sure if this is final.
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Check branch text_serialization_fix for test case.
A Text's textString only seems to be persisted when the Text is part of the scenegraph.
This breaks LosProfesores in Webwerkstatt.
Will try caching of text chunks.
The text was updated successfully, but these errors were encountered: