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On attack function, under Fighter.js, there is a potential bug on this.curFrame === Attack.frameDmg instances.
(I think that is always detecting damage on frame 0).
The text was updated successfully, but these errors were encountered:
On
attack
function, underFighter.js
, there is a potential bug onthis.curFrame === Attack.frameDmg
instances.(I think that is always detecting damage on frame
0
).The text was updated successfully, but these errors were encountered: