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BufferTool.h
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BufferTool.h
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#ifndef BUFFERTOOL_H
#define BUFFERTOOL_H
#define NULL_VALUE -201420723.327024102
#define MAX_VALUE 1e100
#define MIN_VALUE -1e100
enum aggrType { SUM, AVG, MIN, MAX, VAR, STDEV};
class BufferTool {
public:
BufferTool() {}
BufferTool(int l) {
len = l;
buffer = new double[len];
head = 0;
}
~BufferTool() {
delete [] buffer;
if (clearType == AVG) {
delete [] countBuf;
} else if (clearType == VAR || clearType == STDEV) {
delete [] countBuf;
delete [] sum2Buf;
} else if (clearType == MIN || clearType == MAX) {
}
}
virtual void remove() {};
//virtual void insert(double) {};
virtual void insert(double, size_t) {};
virtual void insert(double, size_t, double) {};
virtual void clear() {};
virtual double getCurrent() { return 0; }
virtual double getSum2() { return 0.0; }
size_t getNum() { return num; }
protected:
int len;
int head;
double* buffer;
double* sum2Buf;
size_t* countBuf;
size_t num;
aggrType clearType; // to show which ones of the buffers are allocated so that they needed to be released in the destructor
};
class SumBuffer : public BufferTool {
public:
SumBuffer(int l) : BufferTool(l) {
sum = 0;
clearType = SUM;
}
void remove() {
sum -= buffer[head];
buffer[head] = 0;
}
void insert(double v, size_t n) {
if (v == NULL_VALUE)
v = 0;
sum += v;
buffer[head] = v;
head++;
if (head == len) head = 0;
}
void clear() {
sum = 0;
head = 0;
}
double getCurrent() { return sum; }
private:
double sum;
};
class AvgBuffer : public BufferTool {
public:
AvgBuffer(int l) : BufferTool(l) {
countBuf = new size_t[l];
num = 0;
sum = 0;
clearType = AVG; // to show that countBuf is also needed to be released when destruct
}
void remove() {
sum -= buffer[head];
num -= countBuf[head];
buffer[head] = 0;
countBuf[head] = 0;
}
void insert(double v, size_t n) {
if ( v == NULL_VALUE) {
v = 0;
n = 0;
}
double sv = v * n;
sum += sv;
buffer[head] = sv;
num += n;
countBuf[head] = n;
head++;
if (head == len) head = 0;
}
void clear() {
sum = 0;
num = 0;
head = 0;
}
double getCurrent() {
if (num > 0 )
return sum/num;
else
return 0;
}
private:
double sum;
};
class VarBuffer : public BufferTool {
public:
VarBuffer(int l) : BufferTool(l) {
countBuf = new size_t[l];
sum2Buf = new double[l];
sum = sum2 = num = 0;
clearType = VAR; // countBuf and sum2Buf is also needed to be released when destruct
}
void remove() {
sum -= buffer[head];
buffer[head] = 0;
sum2 -= sum2Buf[head];
sum2Buf[head] = 0;
num -= countBuf[head];
countBuf[head] = 0;
}
void insert(double v, size_t n, double s) {
double s2;
if (v == NULL_VALUE) {
n = 0;
s = 0;
s2 = 0;
} else {
s2 = v;
}
sum += s;
buffer[head] = s;
num += n;
countBuf[head] = n;
sum2 += s2;
sum2Buf[head] = s2;
head++;
if (head == len) head = 0;
}
void clear() {
sum = 0;
sum2 = 0;
num = 0;
head = 0;
}
double getCurrent() {
return sum;
/*
if (num > 1) {
return (sum2 - sum*sum/num)/(num-1);
} else if (num == 1) {
return 0;
}
else {
return -1;
}
*/
}
double getSum2() {
return sum2;
}
private:
double sum;
double sum2;
};
class MinQueue : public BufferTool {
public:
MinQueue(int l) : BufferTool(l) {
pos = new int[len];
clear();
}
void remove() {
leftPos++;
while (num > 0 && pos[head] < leftPos) {
head++;
if (head == len) head = 0;
num--;
}
}
void insert(double v, size_t n) {
if (v == NULL_VALUE) {
v = MAX_VALUE;
}
curPos++;
while (num > 0 && v < buffer[tail]) {
tail--;
if (tail < 0) tail = len - 1;
num--;
}
tail++;
if (tail == len) tail = 0;
buffer[tail] = v;
pos[tail] = curPos;
num++;
}
void clear() {
num = 0;
head = 0;
tail = -1;
leftPos = 0;
curPos = -1;
}
double getCurrent() { return buffer[head]; }
private:
int * pos;
int tail;
int leftPos, curPos;
int num;
};
class MaxQueue : public BufferTool {
public:
MaxQueue(int l) : BufferTool(l) {
pos = new int[len];
}
void remove() {
leftPos++;
while (num > 0 && pos[head] < leftPos) {
head++;
if (head == len) head = 0;
num--;
}
}
void insert(double v, size_t n) {
if (v == NULL_VALUE)
v = MIN_VALUE;
curPos++;
while (num > 0 && v > buffer[tail]) {
tail--;
if (tail < 0) tail = len - 1;
num--;
}
tail++;
if (tail == len) tail = 0;
buffer[tail] = v;
pos[tail] = curPos;
num++;
}
void clear() {
num = 0;
head = 0;
tail = -1;
leftPos = 0;
curPos = -1;
}
double getCurrent() { return buffer[head]; }
private:
int * pos;
int tail;
int leftPos, curPos;
int num;
};
#endif