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Added Launcher, Refactored Source Tree
- Added launcher + allows specifying minecraft directory and Java runtime + can launch any locally available version of Chunky + has a debug console + has an online updater + still allows headless mode - Added First-Time Setup Dialog - Added custom Json library generated with JastAdd - Split Chunky into separate eclipse projects + added separate launcher project + added separate common library project - Update text field of adjuster on clamp - Use JSON to store Chunky settings - Highlight blocks targeted in render preview - Implemented stained glass block - Refactored rendering + added WorkerState class to keep thread-local worker state - Scene Selector now shows canvas size, current SPP and total render time - Added seed display in World Selector - Added ESC shortcut to close dialogs - Fixed error in scene name truncation - Fixed test renderer to work with new camera - Scenes now stored in Json format (SDF 2) - Changed sample buffer into a flat array - Made dump frequency editable - Implemented save snapshot checkbox - Added Acacia and Dark Oak - Added packed ice fixes #191 (github) fixes #167 (github) fixes #164 (github)
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,21 @@ | ||
/bin | ||
/src/gen | ||
/test | ||
/build | ||
/chunky.map | ||
# eclipse workspace metadata | ||
/.metadata | ||
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# vim | ||
*.swp | ||
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# chunky build files | ||
/build | ||
Chunky.nsi | ||
/release_notes-*.txt | ||
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# benchmarking & testing | ||
/bench/x* | ||
/test | ||
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# releasebot cache directory | ||
/lpcache | ||
/bin | ||
/latest.json | ||
/snapshot.json | ||
/snapshot |
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debug=false | ||
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build.dir=${home}/build | ||
tools.dir=${home}/tools | ||
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chunky.home=${home}/chunky | ||
launcher.home=${home}/launcher | ||
lib.home=${home}/lib | ||
releasetools.home=${home}/releasetools |
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