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If you aren't going to support GPU path tracing anytime soon, would you consider supporting scene export so users can use a GPU accelerated path tracing renderer other than Chunky?
The text was updated successfully, but these errors were encountered:
Part of the reason why it is not easy to export Chunky scenes to common 3D formats is because we use a nonstandard representation for many block models and custom code would need to be written for each of those custom block renderers to export them to standard triangular mesh data. If/when we migrate to using a fully block-model based renderer (which uses Minecraft resource packs to load all models) this could be done much easier.
Suggestion
If you aren't going to support GPU path tracing anytime soon, would you consider supporting scene export so users can use a GPU accelerated path tracing renderer other than Chunky?
The text was updated successfully, but these errors were encountered: