Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[DirectX backend] support more shader profiles when generate entry property metadata #57927

Closed
python3kgae opened this issue Sep 23, 2022 · 1 comment
Labels
HLSL HLSL Language Support invalid Resolved as invalid, i.e. not a bug

Comments

@python3kgae
Copy link
Contributor

Now only CS is supported.
Need to support all shader profiles.

@python3kgae python3kgae added the HLSL HLSL Language Support label Sep 23, 2022
@llvm-beanz
Copy link
Collaborator

This issue is too broad. It doesn't represent a specific feature to be added.

@EugeneZelenko EugeneZelenko added the invalid Resolved as invalid, i.e. not a bug label Jul 6, 2023
@EugeneZelenko EugeneZelenko closed this as not planned Won't fix, can't repro, duplicate, stale Jul 6, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
HLSL HLSL Language Support invalid Resolved as invalid, i.e. not a bug
Projects
Status: Done
Development

No branches or pull requests

3 participants