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2004-09-22-LCPCLLVMTutorial-Handout.txt
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2004-09-22-LCPCLLVMTutorial-Handout.txt
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//===-- SimpleArgumentPromotion.cpp - Promote by-reference arguments ------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass promotes "by reference" arguments to be "by value" arguments. In
// practice, this means looking for internal functions that have pointer
// arguments. If we can prove, through the use of alias analysis, that an
// argument is *only* loaded, then we can pass the value into the function
// instead of the address of the value. This can cause recursive simplification
// of code and lead to the elimination of allocas (especially in C++ template
// code like the STL).
//
// This pass is a simplified version of the LLVM argpromotion pass (it
// invalidates alias analysis instead of updating it, and can not promote
// pointers to aggregates).
//
//===----------------------------------------------------------------------===//
#include "llvm/CallGraphSCCPass.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/Statistic.h"
#include <set>
using namespace llvm;
namespace {
Statistic<> NumArgumentsPromoted("simpleargpromotion",
"Number of pointer arguments promoted");
Statistic<> NumArgumentsDead("simpleargpromotion",
"Number of dead pointer args eliminated");
/// SimpleArgPromotion - Convert 'by reference' arguments to 'by value'.
///
struct SimpleArgPromotion : public CallGraphSCCPass {
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<AliasAnalysis>();
AU.addRequired<TargetData>();
CallGraphSCCPass::getAnalysisUsage(AU);
}
virtual bool runOnSCC(const std::vector<CallGraphNode*> &SCC);
private:
bool PromoteArguments(CallGraphNode *CGN);
bool isSafeToPromoteArgument(Argument *Arg) const;
Function *DoPromotion(Function *F, std::vector<Argument*> &ArgsToPromote);
};
RegisterOpt<SimpleArgPromotion> X("simpleargpromotion",
"Promote 'by reference' arguments to 'by value'");
}
bool SimpleArgPromotion::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
bool Changed = false, LocalChange;
do { // Iterate until we stop promoting from this SCC.
LocalChange = false;
// Attempt to promote arguments from all functions in this SCC.
for (unsigned i = 0, e = SCC.size(); i != e; ++i)
LocalChange |= PromoteArguments(SCC[i]);
Changed |= LocalChange; // Remember that we changed something.
} while (LocalChange);
return Changed;
}
/// PromoteArguments - This method checks the specified function to see if there
/// are any promotable arguments and if it is safe to promote the function (for
/// example, all callers are direct). If safe to promote some arguments, it
/// calls the DoPromotion method.
///
bool SimpleArgPromotion::PromoteArguments(CallGraphNode *CGN) {
Function *F = CGN->getFunction();
// Make sure that it is local to this module.
if (!F || !F->hasInternalLinkage()) return false;
// First check: see if there are any pointer arguments! If not, quick exit.
std::vector<Argument*> PointerArgs;
for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
if (isa<PointerType>(I->getType()))
PointerArgs.push_back(I);
if (PointerArgs.empty()) return false;
// Second check: make sure that all callers are direct callers. We can't
// transform functions that have indirect callers.
for (Value::use_iterator UI = F->use_begin(), E = F->use_end();
UI != E; ++UI) {
CallSite CS = CallSite::get(*UI);
if (!CS.getInstruction()) // "Taking the address" of the function
return false;
// Ensure that this call site is CALLING the function, not passing it as
// an argument.
for (CallSite::arg_iterator AI = CS.arg_begin(), E = CS.arg_end();
AI != E; ++AI)
if (*AI == F) return false; // Passing the function address in!
}
// Check to see which arguments are promotable. If an argument is not
// promotable, remove it from the PointerArgs vector.
for (unsigned i = 0; i != PointerArgs.size(); ++i)
if (!isSafeToPromoteArgument(PointerArgs[i])) {
std::swap(PointerArgs[i--], PointerArgs.back());
PointerArgs.pop_back();
}
// No promotable pointer arguments.
if (PointerArgs.empty()) return false;
// Okay, promote all of the arguments are rewrite the callees!
Function *NewF = DoPromotion(F, PointerArgs);
// Update the call graph to know that the old function is gone.
getAnalysis<CallGraph>().changeFunction(F, NewF);
return true;
}
/// isSafeToPromoteArgument - As you might guess from the name of this method,
/// it checks to see if it is both safe and useful to promote the argument.
bool SimpleArgPromotion::isSafeToPromoteArgument(Argument *Arg) const {
// We can only promote this argument if all of the uses are loads.
std::vector<LoadInst*> Loads;
for (Value::use_iterator UI = Arg->use_begin(), E = Arg->use_end();
UI != E; ++UI)
if (LoadInst *LI = dyn_cast<LoadInst>(*UI)) {
if (LI->isVolatile()) return false; // Don't modify volatile loads.
Loads.push_back(LI);
} else {
return false; // Not a load.
}
// Okay, now we know that the argument is only used by load instructions. Use
// alias analysis to check to see if the pointer is guaranteed to not be
// modified from entry of the function to each of the load instructions.
Function &F = *Arg->getParent();
// Because there could be several/many load instructions, remember which
// blocks we know to be transparent to the load.
std::set<BasicBlock*> TranspBlocks;
AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
TargetData &TD = getAnalysis<TargetData>();
for (unsigned i = 0, e = Loads.size(); i != e; ++i) {
// Check to see if the load is invalidated from the start of the block to
// the load itself.
LoadInst *Load = Loads[i];
BasicBlock *BB = Load->getParent();
const PointerType *LoadTy =
cast<PointerType>(Load->getOperand(0)->getType());
unsigned LoadSize = TD.getTypeSize(LoadTy->getElementType());
if (AA.canInstructionRangeModify(BB->front(), *Load, Arg, LoadSize))
return false; // Pointer is invalidated!
// Now check every path from the entry block to the load for transparency.
// To do this, we perform a depth first search on the inverse CFG from the
// loading block.
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
for (idf_ext_iterator<BasicBlock*> I = idf_ext_begin(*PI, TranspBlocks),
E = idf_ext_end(*PI, TranspBlocks); I != E; ++I)
if (AA.canBasicBlockModify(**I, Arg, LoadSize))
return false;
}
// If the path from the entry of the function to each load is free of
// instructions that potentially invalidate the load, we can make the
// transformation!
return true;
}
/// DoPromotion - This method actually performs the promotion of the specified
/// arguments, and returns the new function. At this point, we know that it's
/// safe to do so.
Function *SimpleArgPromotion::DoPromotion(Function *F,
std::vector<Argument*> &Args2Prom) {
std::set<Argument*> ArgsToPromote(Args2Prom.begin(), Args2Prom.end());
// Start by computing a new prototype for the function, which is the same as
// the old function, but has modified arguments.
const FunctionType *FTy = F->getFunctionType();
std::vector<const Type*> Params;
for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
if (!ArgsToPromote.count(I)) {
Params.push_back(I->getType());
} else if (I->use_empty()) {
++NumArgumentsDead;
} else {
// Add a parameter to the function for each element passed in.
Params.push_back(cast<PointerType>(I->getType())->getElementType());
++NumArgumentsPromoted;
}
// Create the new function body and insert it into the module.
FunctionType *NFTy = FunctionType::get(FTy->getReturnType(), Params,
FTy->isVarArg());
Function *NF = new Function(NFTy, F->getLinkage(), F->getName());
F->getParent()->getFunctionList().insert(F, NF);
// Loop over all of the callers of the function, transforming the call sites
// to pass in the loaded pointers.
//
std::vector<Value*> Args;
while (!F->use_empty()) {
CallSite CS = CallSite::get(F->use_back());
Instruction *Call = CS.getInstruction();
// Loop over the operands, inserting the loads in the caller as needed.
CallSite::arg_iterator AI = CS.arg_begin();
for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I, ++AI)
if (!ArgsToPromote.count(I)) // Unmodified argument.
Args.push_back(*AI);
else if (!I->use_empty()) // Non-dead argument: insert the load.
Args.push_back(new LoadInst(*AI, (*AI)->getName()+".val", Call));
// Push any varargs arguments on the list
for (; AI != CS.arg_end(); ++AI)
Args.push_back(*AI);
Instruction *New; // Create the new call or invoke instruction.
if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
New = new InvokeInst(NF, II->getNormalDest(), II->getUnwindDest(),
Args, "", Call);
} else {
New = new CallInst(NF, Args, "", Call);
}
Args.clear();
if (!Call->use_empty()) {
Call->replaceAllUsesWith(New);
New->setName(Call->getName());
}
// Finally, remove the old call from the program, reducing the use-count of
// F.
Call->getParent()->getInstList().erase(Call);
}
// Since we have now created the new function, splice the body of the old
// function right into the new function, leaving the old rotting hulk of the
// function empty.
NF->getBasicBlockList().splice(NF->begin(), F->getBasicBlockList());
// Loop over the argument list, transfering uses of the old arguments over to
// the new arguments, also transfering over the names as well.
//
for (Function::aiterator I = F->abegin(), E = F->aend(), I2 = NF->abegin();
I != E; ++I, ++I2)
if (!ArgsToPromote.count(I)) {
// If this is an unmodified argument, move the name and users over to the
// new version.
I->replaceAllUsesWith(I2);
I2->setName(I->getName());
} else if (!I->use_empty()) {
// Otherwise, if we promoted this argument, then all users are load
// instructions, and all loads should be using the new argument that we
// added.
while (!I->use_empty()) {
LoadInst *LI = cast<LoadInst>(I->use_back());
I2->setName(I->getName()+".val");
LI->replaceAllUsesWith(I2);
LI->getParent()->getInstList().erase(LI);
DEBUG(std::cerr << "*** Promoted load of argument '" << I->getName()
<< "' in function '" << F->getName() << "'\n");
}
}
// Now that the old function is dead, delete it.
F->getParent()->getFunctionList().erase(F);
return NF;
}
/************************ Loading the pass into 'opt' **************************
$ opt -load ~/llvm/lib/Debug/libsimpleargpromote.so -help
OVERVIEW: llvm .bc -> .bc modular optimizer
USAGE: opt [options] <input bytecode>
OPTIONS:
Optimizations available:
...
-sccp - Sparse Conditional Constant Propagation
-simpleargpromotion - Promote 'by reference' arguments to 'by value'
-simplifycfg - Simplify the CFG
...
-load=<pluginfilename> - Load the specified plugin
...
-stats - Enable statistics output from program
...
************************ Simple LLVM Example ***********************************
--------- basictest.ll ---------
internal int %test(int *%X, int* %Y) {
%A = load int* %X
%B = load int* %Y
%C = add int %A, %B
ret int %C
}
internal int %caller(int* %B) {
%A = alloca int
store int 1, int* %A
%C = call int %test(int* %A, int* %B)
ret int %C
}
int %callercaller() {
%B = alloca int
store int 2, int* %B
%X = call int %caller(int* %B)
ret int %X
}
--------- basictest.ll ---------
*********************** Run with simpleargpromotion ****************************
$ llvm-as < basictest.ll | opt -load ~/llvm/lib/Debug/libsimpleargpromote.so \
-simpleargpromotion -stats | llvm-dis
===-------------------------------------------------------------------------===
... Statistics Collected ...
===-------------------------------------------------------------------------===
248 bytecodewriter - Number of bytecode bytes written
3 simpleargpromotion - Number of pointer arguments promoted
internal int %test(int %X.val, int %Y.val) {
%C = add int %X.val, %Y.val
ret int %C
}
internal int %caller(int %B.val) {
%A = alloca int
store int 1, int* %A
%A.val = load int* %A
%C1 = call int %test( int %A.val, int %B.val )
ret int %C1
}
int %callercaller() {
%B = alloca int
store int 2, int* %B
%B.val = load int* %B
%X1 = call int %caller( int %B.val )
ret int %X1
}
*********************** Run with simpleargpromotion & mem2reg ******************
$ llvm-as < basictest.ll | opt -load ~/llvm/lib/Debug/libsimpleargpromote.so \
-simpleargpromotion -mem2reg -stats | llvm-dis
===-------------------------------------------------------------------------===
... Statistics Collected ...
===-------------------------------------------------------------------------===
194 bytecodewriter - Number of bytecode bytes written
2 mem2reg - Number of alloca's promoted
3 simpleargpromotion - Number of pointer arguments promoted
internal int %test(int %X.val, int %Y.val) {
%C = add int %X.val, %Y.val
ret int %C
}
internal int %caller(int %B.val) {
%C1 = call int %test( int 1, int %B.val )
ret int %C1
}
int %callercaller() {
%X1 = call int %caller( int 2 )
ret int %X1
}
****************************** Simple C++ Example ******************************
void test(std::vector<int> &V) {
V.push_back(7);
}
... compiles to this LLVM code:
void %_Z4testRSt6vectorIiSaIiEE("std::vector<int>"* %V) {
%mem_tmp = alloca int
store int 7, int* %mem_tmp
call void %_ZNSt6vectorIiSaIiEE9push_backERKi("std::vector<int>"* %V,
int* %mem_tmp)
ret void
}
... arg promotion and mem2reg result in this, eliminating the stack allocation
and simplifying the code.
void %_Z4testRSt6vectorIiSaIiEE("std::vector<int>"* %V) {
call void %_ZNSt6vectorIiSaIiEE9push_backERKi("std::vector<int>"* %V,
int 7)
ret void
}
*/