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run.spec
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run.spec
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# -*- mode: python -*-
import os
import pymunk
block_cipher = None
chipmunk_dll = os.path.join(os.path.dirname(pymunk.__file__), 'chipmunk.dll')
extra_libs = [(os.path.basename(chipmunk_dll), chipmunk_dll, 'DATA')]
res = Tree("res", prefix="res")
a = Analysis(['run.py'],
pathex=['C:\\Users\\Nathan\\Documents\\Projects\\space_game'],
binaries=[],
datas=[],
hiddenimports=["src.pygame_opengl_renderer", "src.pygame_renderer"],
hookspath=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
exe = EXE(pyz,
a.scripts,
exclude_binaries=True,
name='run',
debug=False,
strip=False,
upx=True,
console=False )
coll = COLLECT(exe,
a.binaries + extra_libs,
a.zipfiles,
a.datas + res,
strip=False,
upx=True,
name='run')