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This repository has been archived by the owner on Nov 6, 2021. It is now read-only.
Please describe the problem you are having in as much detail as possible:
getting: "EshopError: Fetching of US Games failed" on calling
getGamesUS();
and
getGamesUS({shop: 'unfiltered'});
{ EshopError: Fetching of US Games failed
at new e (...\node_modules\nintendo-switch-eshop\dist\index.js:1:156866)
at ...\node_modules\nintendo-switch-eshop\dist\index.js:1:160490
at ...\node_modules\nintendo-switch-eshop\dist\index.js:1:2156
at Object.throw (...\node_modules\nintendo-switch-eshop\dist\index.js:1:2261)
at o (...\node_modules\nintendo-switch-eshop\dist\index.js:1:1070)
at process._tickCallback (internal/process/next_tick.js:68:7) name: 'EshopError' }
getGamesEurope() seems unaffected.
Include a reproducible code sample here, if possible:
module.exports={setAllGames: async()=>{console.log("searching getGamesAmerica");allGames=awaitgetGamesAmerica({shop: 'unfiltered'});console.log("Total games: "+allGames.length);},}// Place your code here
Further details:
version: 2.2.4
Node.js version: 10.16.3
Operating system: Windows 10 - 64 bit
Priority this issue should have – please be realistic and elaborate if possible: Fairly high if getGamesUS is actually broken, fairly low if user error
I have also tested the issue on latest master, commit hash:
The text was updated successfully, but these errors were encountered:
Looks like Nintendo changed the limit from 1K games per request to 100 games per request. Fixed in master (83d8934) now, just waiting for all the CI to pass before I publish.
Please describe the problem you are having in as much detail as possible:
getting: "EshopError: Fetching of US Games failed" on calling
getGamesUS();
and
getGamesUS({shop: 'unfiltered'});
{ EshopError: Fetching of US Games failed
at new e (...\node_modules\nintendo-switch-eshop\dist\index.js:1:156866)
at ...\node_modules\nintendo-switch-eshop\dist\index.js:1:160490
at ...\node_modules\nintendo-switch-eshop\dist\index.js:1:2156
at Object.throw (...\node_modules\nintendo-switch-eshop\dist\index.js:1:2261)
at o (...\node_modules\nintendo-switch-eshop\dist\index.js:1:1070)
at process._tickCallback (internal/process/next_tick.js:68:7) name: 'EshopError' }
getGamesEurope() seems unaffected.
Include a reproducible code sample here, if possible:
Further details:
The text was updated successfully, but these errors were encountered: